Craft Defense (Tower Defense)

Adds a new Tower Defense mode to minecraft!

File Details

craft_defense-5.0-neoforge-1.21.1.jar

  • R
  • Jun 11, 2026
  • 5.19 MB
  • 17
  • 1.21.1
  • NeoForge

File Name

craft_defense-5.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:craft-defense-1362605:8234304"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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--- CRAFT DEFENSE 5.0 ---

-# Introducing Custom Maps, maps rework and more!

Main Changes:

  • Added Custom Maps support (this feature is still on beta, it's highly subject to be improved)
  • Reworked the first 2 main story maps
  • New blocks: Unit Evolver, Unit Incubator, Unit Recycler
  • New rarity: "Mythic" (you can only obtain mythic units in the new Unit Evolver)
  • New Units:
    • Bogged (Legendary | Aerial | Poisoning Unit)
    • Blaze (Mythic | Aerial | Burning Unit)

Other Changes:

  • Nerfed Evolution Crystal chance in Boss Rush #1 from 50% to 30% (still subjected to change)
  • Fixed enemies not spawning in peaceful
  • Reworked Steve's animation
  • Added a new option on queues to share the room in the chat (this disables the old auto send in chat when starting an act)
  • Buttons reworked in some GUIs
  • Changed trophy models
  • Trophies are now placeable
  • Temporarily removed the range viewing system (it will be improved in future updates)
  • Added new configurations files
  • Fixed a bug where getting 2/3 epic traits in a row wouldn't reset the old traits buffs
  • Changed Rare EXP Candy's texture for better matching
  • Added a new "Rare Upgrade" (it's now used to craft the unit machine)
  • Fixed enemies with poison
  • New burning (blaze) and explosive (creeper, charged creeper) status for units

Next update will bring more units and a new map reworks!