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Craft Defense (Tower Defense)

Adds a new Tower Defense mode to minecraft!

File Details

craft_defense-4.4-neoforge-1.21.1.jar

  • R
  • May 11, 2026
  • 4.61 MB
  • 27
  • 1.21.1
  • NeoForge

File Name

craft_defense-4.4-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:craft-defense-1362605:8075702"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Craft Defense 4.4

  • Rebalanced enemies from maps 3, 4, 5 and 6 (still on testing)
  • Changed boss rush difficulty multiplier (5x -> 7x)
  • Added "GeckoLib" (in-game), "Structure Expansion", "Architectury API", "Bookshelf", and "Prickle" as required dependencies (the last two are actually dependencies of attributefix, another required dependency)
  • Fixed a bug where all the players in a server needed to be on a raid to get wave rewards
  • Fixed a bug where a boss could get to the blue tower and the losing system wouldn't activate
  • Fixed the wolf cost being $0
  • Disabled block breaking/placing in raids for survival mode

This update is mainly for bug fixing, since we tested the mod in a survival world and pointed out some problems the mod had. I (@juniperhdbr) said that there was not going to be another 4.x update, but because next update will bring a very experimental feature, I thought it was better to fix the current bugs and then work on the update.