Countered's Terrain Slabs

A mod designed to enhance world generation and elevate the gameplay experience by smoothing out terrain with custom slabs, making exploration more seamless!
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Terrain Slabs v4.1.2-beta-1.20.1

File nameterrain_slabs-fabric-4.1.2-beta.jar
Uploader
Dusty_DustyDusty_Dusty
Uploaded
Oct 10, 2026
Downloads
50
Size
1.0 MB
Mod Loaders
Fabric
File ID
9114412
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:countereds-terrain-slabs-1125437:9114412"

Learn more about Curse Maven

What's new

Changelog

[4.1.2-beta]

Fixed

  • Grass appearing in waterlogged slabs
  • Crash from dripstone-like blocks
  • Hitbox not offset with some mods

[4.1.1-beta]

Fixed

  • Spreadables actually work now (for compatibility)
  • Completed refactor internally

[4.1.0-beta]

Improve and fix spreadable API/Impl

Added

  • Refactored "grassy" types to "spreadable"

Fixed

  • Spreadables of same type cross-spread
  • Consistent grass under grass behavior
  • Some Spreadables not growing

[4.0.4-beta]

Various cleanup and fixes.

Added

  • Regenerate invalid configs
  • Reorganize / simplify slab classes, add API classes
  • ITillable API interface (currently unused)

Fixed

  • Update to fixed Poly Mixin version for Fabric 1.20.1 (less unstable)
  • Fix floating torches (or others using support shape methods)
  • Fix invalid config file crash
  • Remove legacy assets

[4.0.3-beta]

Add Poly Mixin dependency for better automatic compatibility. Add options to API


[4.0.2-beta]

Small Bugfix (some items get wrong description ID)

Fixed

  • Fix unsafe call to Block.getDescriptionId()

[4.0.1-beta]

You might have to delete an existing old config file "terrain_slabs.json" to not get a crash on startup

Fixed

  • various fixes

[4.0.0-beta]

This version contains breaking changes so consider making a backup before updating

You might also have to delete an existing old config file "terrain_slabs.json" to not get a crash on startup

Added

  • Implement offset with blockstates
  • allow ontop and onbottom offsets and all that implies
  • implement nice falling sand and water breaking slabs (configurable, disabled with fluidlogged)
  • Implement api methods and interfaces for compatibility
  • Implement configs for allowing/forbidding offsets on blocks

[3.1.2]

Fixed

  • fix waterlogged slabs in basalt deltas

[3.1.1]

Fixed

  • fix log spam

[3.1.0]

Added

Following experimental options have been added to the config:

  • add support for corner slabs
  • add support for slab run length

[3.0.5]

Fixed

  • fix blocks on slabs not rendering correctly + related crashes

Fixed

[3.0.4]

Fixed

  • fix random waterlogged slabs
  • fix game freeze when playing with other world generation mods

[3.0.3]

Fixed

  • fix trees generating on slabs

This mod has no additional files