Description
𧬠Aspects β Strike the deal, reveal your potential
Harvest the creatures of this world to become something more.
Unlock powerful abilities by absorbing the essence of creatures and choosing your Aspect. Whether you want to soar like an Elytrian or become one with the darkness like a Rascal, this mod lets you rewrite your nature.
Data Pack version can be found on Modrinth
Features
Aspects
Each Aspect grants:
- Aspect Effects (passive traits)
- Focus Powers (active abilities you can trigger with unique Focus items)
Available Aspects check out Gallery for even more details!
Human
Effects:
- Aspect has nothing new or interesting
Focus Ability:
- What, you expected something here too?
Merling
Effects:
- Can breathe underwater, but cannot on land
- Much faster in water, but slower on land
- Does more damage with Tridents
Focus Ability:
- Highlight nearby wet mobs and players
Enderian
Effects:
- Water is harmful
- Has more health and reach, but is 3 blocks tall
- Enderpearls do no self-harm
Focus Ability:
- Teleport some distance forward
Shulk
Effects:
- Has less health, reach, damage, but is 1 block tall
- Self-repairing shell to absorb small damage instances
Focus Abilities:
- Store and retrieve a Chest or Barrel
- Camouflage as a fake block
Feline
Effects:
- Slightly smaller with less health, but faster
- In combat speeds up even more
- Water slows them down
Focus Ability:
- High jump into the air
Infernal
Effects:
- Water is harmful
- Immune to fire damage
- Does more damage when on fire
- Cooks food passively
Focus Ability:
- Set self on fire
Elytrian
Effects:
- Starts with a unique Elytra
- Elytra flight gives more damage
- Can control descending speed
- Takes double fall damage
Focus Ability:
- Launch into the air
Honey Bee
Effects:
- Starts with a unique Elytra
- Smaller with less health, but has natural armor
- Elytra cannot be damaged, but flies slower with grace
Focus Abilities:
- Store potion effects from flowers
- Create unique Honey Bottles with stored potion effects
Rascal
Effects:
- Much smaller, around 1.2 blocks, but has less health
- Less attack reach, more block reach
- Stronger and faster in the dark, but weaker in the light
Focus Ability:
- Teleport downward into an underground cave
Rotten
Effects:
- Cannot drown, but is vulnerable to Smite
- Weaker in sunlight and when unprovoked
- Much slower in water, but has natural armor
Focus Ability:
- Summon multiple Zombified Piglin for protection
Arachnid
Effects:
- Vulnerable to Bane of Arthropods and has less health
- Jumps higher and can land safely from higher distances
- Can climb almost any surface as if it was a ladder
- Can also climb across ceilings
- Gains resistance while inside cobwebs
Focus Ability:
- Create/remove a set of cobwebs on themselves
- Launch self from scaled walls in a viewing direction
β¦ and potentially more in future updates!
Essence System
Harness the Essences of mobs to forge a new Aspect:
- Each mob has up to 3 Essences (like Aquatic, Fire, Undead, etc.)
- Use the Evergrowing Blade to collect them by killing or using the weapon on passive mobs
- Store them in a held Essence Cage in the Off Hand
- Automatically combines specific Essences to awaken an Aspect
Essence Combinations
Essence Combinations can also just be a singular Essences, like Human below
Essences add up to 120 total regardless of amount of Essence Types
So 1 Essence type means it takes 120 to create an aspect, 2 types means its a 60/60 split, 3 means 40/40/40 split, ectβ¦
- Humanoid β Human
- Aquatic β Merling
- Void + Humanoid β Enderian
- Bug + Plant β Honey Bee
- β¦
(Full combination list available in-game or on the Wiki soon)
Items & Tools
All recipes are unlocked from the start so check your recipe guide!
List of Custom Items
- Evergrowing Blade β Gather Essences by killing mobs or from passive mobs without killing. It also increases in power via kills.
- Essence Cage β Store Essences, awakens into an Awakened Essence Cage once a valid Essence Combination is stored
- Awakened Essence Cage β Use to become the stored Aspect from the Essence Combination
- Aspect Encyclopedia (1.21.5 only) β Learn about Aspects and Essences
- Focuses β Enables Aspect-specific active abilities
- Relics β Aspect specific Faded and Shattered trophy items earnable via gameplay
In-Game Documentation and Configuration
Access from the Pause Menu β Data Packsβ¦ β Aspects
Includes:
- List of Aspects and their information
- Essence usage guide
- List of all Essence Types
- List of all Custom Items
- List of all Custom Enchantments
- Modification Configuration
FAQ
- My Mods button is overlapping the Aspects button in the Pause Menu!
This issue can be the fault of the Mod Menu (Fabric) mod itself. Make sure that in the Mod Menu settings the Game Menu option is NOT set to insert, if it is, set it to anything else.
- How to change my Aspect after the first one?
First craft an Essence Cage and an Evergrowing Blade, then use the crafted items to capture essences from mobs (how to use them is described on the item itself or the in-game wiki). After you store enough essences for an Aspect, it will become an Awakened Essence Cage and is ready to be used to change your Aspect!
All the crafting recipes are available in the Vanilla Recipe Book.
- Are there any alternatives for changing my Aspect?
There is, but it requires commands and OP permissions. There is a debug command /function aspects:debug/repick_aspect that allows the person executing that command to repick their Aspect again. If you want another player to repick instead without giving them OP permissions, you can start the command with this instead:
/execute as <player_name> at @s run function aspects:debug/repick_aspect.
- Can I add new Aspects myself?
While this Data Pack allows addons to be made to add more, it isn't beginner friendly and requires decent knowledge of Minecraft's Data Pack system and commands.
A guide is currently not being made, but you can reference the Endorsed Addons above for how it can be done.


