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Corrupt Convergence

Adds a Corruption-like set of biomes to the game! Including mobs, tools, ore, and gameplay.

File Details

CorruptConvergence v.1.2.1pre-2

  • R
  • Aug 2, 2020
  • 3.42 MB
  • 76
  • 1.15.2
  • Forge

File Name

CorruptConvergenve v.1.2.1 pre-2.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:corrupt-convergence-372180:3021777")
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This should be the final snapshot for 1.2.1.

 

1.2.1pre-2 changes:

-Made Saturator Bottle only have 256 uses.

-Added Meadow Door and it's recipe.

-Added Meadow Fence Gate and it's recipe.

-Added Corrupted Door and it's recipe.
-Added Corrupted Fence Gate and it's recipe.

-Added /corruptionspread. (Toggles Corruption Spread for lower-end computers)

-Added Meadow Sapling Plant and revised both textures.

-Removed any and all dimensions if they still existed.

-Fixed Sapling growth glitch causing ghost blocks.

-Fixed crash when a mineshaft occurs under a corruption biome giving minecarts a false corruption.

 

 

 

Changes overall in the release:

-Revised Hummingfish model to match other fish (still a custom look)

-Made saturator require redstone once again.

-Saturator will not saturate on block updates.

-Revised the biome fog. It should now be more dense, and slightly closer.

-Corrupted Zombie Model revamped.

-Saturator Block Revamped.

-Added Wide Lorax (he be wide)

-Added a secret item

-Revised all lorax models.

 

Bugfixes:

-Several flower types did not convert.

-Fog did not reside over the corrupted blocks (now renders when 3 or less blocks above them)

-Inventory Tabs did not have their names updated.

-Redundant code in Corrupt Grass updating caused huge lag.

-Corruption Potion did not affect animals.

-Corrupted Zombie never received a custom model.

 

-Fixed more Corruption-related lag.

 

ENJOY

ENJOY!