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Core Ecosystem (Infection Mod)

A meteor brings a living alien plant to your world. It roots, hatches its heart, grows its own creatures and trees of the dead, and spreads its miasma toward you. Cut it down before it grows too big to stop. [Medium AI assisted Development]
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CoreEcosystem-1.21.1-1.9.4-neoforge

File namecore-ecosystem-1.9.4-mc1.21.1.jar
Uploaded
Oct 25, 2026
Downloads
18
Size
3.3 MB
Mod Loaders
NeoForge
File ID
9316922
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:core-ecosystem-infection-1677854:9316922"

Learn more about Curse Maven

What's new

Added:
  - The Msg Reader, in the Message Capsule beside the note and the Core Locator (no recipe yet). Sneak and use it: a log of the notes you carry, a compass bar to the Core Tree, the Phasometer's dial.
  - A crashed alien ship, half buried 400 to 900 blocks from the first Core Tree. Its console gives each player a log; within 1500 blocks it is a dot on the reader's bar.
  - The graft arm: from Phase 3 the Core grafts its Gardeners' right arm, one at a time (100 biomass). A grafted Gardener digs 1.5x as fast, hits for 4 and has 16 health.
  - Guard parties of 3 (2 Brute Guards, 1 Scout Guard) or 5 (3 and 2). A party patrols behind its Scout Guard and answers a breach together.
  - From Phase 6, Gardeners bridge rivers up to 6 blocks wide with Infested Ground instead of swimming. A bridge nobody uses comes down after a minute.
  - When the flower's eye first opens, players who can see the stalk have their view drawn to it for 3 seconds.

Removed:
  - Climbing the stalk. The setting stalk_climbable brings it back.
  - The old player-marking code, switched off since early October. Nothing in play changes.

Tweaked:
  - The whole plant bends: a fat stalk rises straight, then one smooth curve hangs the head far out. It swings round to whoever it looks at, the turn running up the stem like a wave; dead, it sags.
  - The flower is alive: alone, it hangs its face low and searches. It breathes, sways and blinks; close up it leans in at you and bristles.
  - The Core Detector is now the Core Locator, a ribbed handheld with a green arrow on its screen. Old worlds keep theirs.
  - /coreco status works at any distance and says how far away the Core Tree is.
  - A Core Tree placed by hand works in the Nether and the End. The meteor still lands only in the Overworld.
  - A player's arrow hurts the Seedpod Launcher (a setting turns it off).
  - Units fell a 2x2 tree trunk whole instead of leaving three columns standing.
  - Lava touching the colony's veins past its claimed land is covered.
  - The Wrapping Vines move like a snake in worm mode and lie still when they stop.
  - The Fossil Core's book is two pages, only what its writers saw.
  - The CurseForge page and the README rewritten for Core Ecosystem.

This mod has no additional files