Conveyor Belt Plus

A spline-based item logistics mod: belts that bend, logistical chutes that install themselves, and a splitter that shares the load.
Back to Files

conveyor_belt_plus-neoforge-3.7.0.jar

File nameconveyor_belt_plus-neoforge-3.7.0.jar
Uploader
PureNekoPureNeko
Uploaded
Sep 30, 2026
Downloads
16
Size
2.5 MB
Mod Loaders
NeoForge
File ID
9015658
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:conveyor-belt-plus-1702445:9015658"

Learn more about Curse Maven

What's new

3.7.0 — Hand insertion and construction rollback (2026-09-30)

  • Keep the held belt and restore reserved interface items to their original slots when construction fails, including sharp turns and full inventories; do not spawn construction refunds as drops.
  • Insert a held stack at the aimed belt position, including empty belts and splitter outputs. Preserve item data and fluid_packet contents, packet order, spacing and route capacity.
  • Support RTS held-item and selected linked-storage insertion using authoritative server inventory, with camera, range, claim and interaction-permission checks.

3.7.0 — Fluid interfaces, Forge parity and rendering update (2026-09-29)

  • Use Jade's native fluid icons for interface fluid whitelist/blacklist rules, belt parcels and splitter contents, preserving fluid tint and custom data without requiring a bucket item.

  • Render recovered fluid_packet items with their saved fluid inside vanilla glass in dropped, inventory, hand and frame views, sharing the belt fluid renderer.

  • Set both loader builds to the requested 3.7.0 version, retaining the fixes previously documented under the 3.7.1 development label.

  • Isolate Forge GameTest configuration mutations from its autosaving file to prevent file-watcher races; restore the loaded world configuration after each batch.

  • Draw fluid filter markers using the fluid sprite and tint, including universal-interface fluid tabs; show fluid names instead of bucket names.

  • Show the edit button only for exact component/NBT rules. Item-type and tag rules have no edit button.

  • Port fluid/universal interfaces, shared transport, container pickup, independent profiles and JEI/Jade/RTS support to Forge 1.20.1 using native NBT and sided fluid capabilities.

  • Add Forge fluid configuration pages and preserve old chute IDs through missing-mapping migration.

  • Rename chute block/item IDs to item_chute, advanced_item_chute, and ultimate_item_chute, retaining aliases for existing worlds.

  • Add three fluid-interface tiers (1,000 / 16,000 / 64,000 mB, configurable) and three universal-interface tiers.

  • Share belts and splitters across item and fluid transport; conserve fluid components and amounts through partial insertion, pickup, splitting, save/load and route teardown.

  • Add separate item/fluid tabs, type/tag ghost rules, fluid JEI dragging, independent whitelist, redstone and extraction-side settings.

  • Add bucket/mod-tank pickup, fluid Jade display and RTS selected-storage-container pickup with existing reach/claim checks.

This mod has no additional files