ContinuumConstruct-26.1.2-3.12.4.jar
Curse Maven Snippet
What's new
Continuum Construct 26.1.2-3.12.4
This release keeps other mods' tank colors, brings thrown tools back, heats a smeltery from a second fuel tank, stops the part builder from freezing when a chest is beside it, and no longer crashes when tool damage math goes below zero.
Fixes
- Tanks tint from the fluid model, so other mods keep their color (#27).
- Returning brings a thrown tool back, and a higher level is visibly faster (#28).
- A smeltery keeps heating from a second fuel tank when the first is empty. Liquid fuel recipes are no longer wiped by the shared fallback id during world load.
- Shift-clicking the part builder result no longer freezes when a chest is beside it, and the client no longer shows a ghost stack after the material runs out (#29).
- Being hit no longer crashes the server when modifier or armor math would set damage below zero. NeoForge 26.1.2.112 rejects a negative amount, so incoming and final damage are clamped to zero.
Compatibility
- Requires Continuum Core 1.12.1.
- Built against Minecraft 26.1.2 / NeoForge 26.1.2.112.
Continuum Construct 26.1.2-3.12.3
This release keeps players moving in custom fluids, lets channels pour into tanks and casting tables, and shows fluid particles.
Fixes
- Joining a world with a tool table no longer crashes. Inventory updates use the world registry, so enchantments on stored items can be written. Requires the Continuum Core build that includes that registry lookup; the Core version number stays 1.12.0.
- Channels pour into tanks and casting tables as well as other channels.
- Molten fluids show surface, drip, faucet, and step-in particles, and standing in a full source block no longer freezes movement.
- Area-harvest tools draw the break crack on the extra blocks, not only the block in the crosshair.
This mod has no additional files

