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Continuum Tinker

Unofficial port of Tinkers Construct 3
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ContinuumConstruct-26.1.2-3.12.2.jar

File nameContinuumConstruct-26.1.2-3.12.2.jar
Uploader
justduckjustduck
Uploaded
Sep 20, 2026
Downloads
87
Size
24.5 MB
Mod Loaders
NeoForge
File ID
8932296
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:continuum-tinker-1668892:8932296"

Learn more about Curse Maven

What's new

Continuum Construct 26.1.2-3.12.2
 
This release restores wings and the enderman mask on Tinkers armor, lets tools that reuse a part swap either copy, and repairs tanks, lanterns, enchantment converting, and the creative slot icons.
 
Fixes
- Chestplates with wings glide again. NeoForge 26.1 dropped the old elytra item hooks, so a chestplate now carries the vanilla glider component whenever the elytra flag is set and the tool is not broken.
- The enderman mask once again stops endermen (and other gaze attacks) from aggroing, using the renamed NeoForge gaze-disguise hook.
- Tools that use the same part twice, such as a hammer's two large plates, can swap either copy at the Tinker Station or anvil instead of only the first one filled.
- Tinkers custom sound events are registered again.
- Drained tanks and emptied Tinkers chests no longer drop the fluid or items they were placed with (#23).
- Enchantment converting at the modifier worktable works again. The enchantment-to-modifier map is synced to clients and keyed by registry key (#25).
- Creative modifier slots show their upgrade, ability, defense, soul, and slotless icons in JEI and the creative tab (#24).
- The blazing blood and manyullyn lantern advancements trigger again. They now match the fluid format tanks actually write, and the lantern challenge still needs a full stack of 64.
- Filled lanterns keep their fluid when placed, render it in world, and can be filled from a casting table, basin, faucet, or fluid container.
 

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