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Consecration (Fabric/Forge/Quilt)

Makes the undead more resilent except against fire and holy damage, and adds new features to help you slay them

File Details

consecration-forge-1.18.2-5.0.1.2.jar

  • R
  • Jan 29, 2023
  • 90.05 KB
  • 5.3K
  • 1.18.2
  • Forge

File Name

consecration-forge-1.18.2-5.0.1.2.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:consecration-284001:4370486")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning. This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.

[1.18.2-5.0.1.2] - 2023.01.29

Fixed

  • Fixed certain mods crashing with Consecration when using their armor

[1.18.2-5.0.1.1] - 2022.11.19

Fixed

  • Fixed holy material parsing failing in some cases when the material does not start with the material name

[1.18.2-5.0.1.0] - 2022.10.09

Added

  • Added Tinkers' Construct integration
  • Added Silent Gear integration
  • Added Werewolves - Become a Beast! integration (if "silver" is added as a holy material)
  • Added Tetra integration
  • [API] Added "smite" as a ToolAction that will enable smiting behavior for any tools that qualify

Fixed

  • Fixed holy material parsing to ignore namespaces, existing configurations will still work but mod integrations and future features will rely on namespace-less entries (i.e. use "gold" instead of "minecraft:gold")

[1.18.2-5.0.0.2] - 2022.03.29

Added

  • Added JEED support #62

Fixed

  • Fixed missing Consecration effect texture
  • Fixed NPE crashes

[1.18.2-5.0.0.1] - 2022.03.26

Fixed

  • Fixed CurseForge upload

[1.18.2-5.0.0.0] - 2022.03.26

Changed

  • Updated to Minecraft 1.18.2
  • Optimized performance on servers
  • Changed enchantment name from "Shadow Protection" to "Undead Protection"
  • All holy sources except for holyDamage and holyMaterials have been moved from configs to tags. Tagging anything as consecration:holy will identify the object as holy for the purposes of Consecration
  • Undead types have been moved from configs to tags. Tagging an entity as consecration:undead will mark it as an undead. The tags consecration:fire_resistant, consecration:holy_resistant, and consecration:resistant mark undead and additionally make them resistant from fire, holy, and both respectively
  • bystanderNerf config option changed to damageReductionVsMobs and made a percentage value

[1.17.1-4.1.0.0] - 2022.03.25

Changed

  • Updated to Minecraft 1.17.1