neoforge-1.2.10+1.21.1
Curse Maven Snippet
What's new
Added
- Added the Void Bag and Void Vault with shared storage, overflow pickup, and access to stored potions and coins.
- Added a wind system and expanded Windy Day, Sandstorm, Blizzard, and weather effects.
- Added the Wind Anchor and restored flail enchantments and mechanics.
- Added an enemy friendly-fire setting and restored alternate spider appearances.
Structures and World Generation
- Refreshed Granite and Marble Caves with matching stalagmites and stalactites.
- Refreshed Shimmer Lakes with ceiling vines and floating lilies.
- Added more stalagmites, stalactites, and icicles to desert, Corruption, Crimson, and snowy areas.
- Added Crimson eye features and fixed holes forming during generation in water.
- Adjusted feature placement and fixed desert stalagmites generating on the surface.
Changes and Improvements
- Adjusted difficulty-specific behavior for multiple bosses and added FTW mechanics.
- Reworked Ducks, birds, and other critters; corrected Demon Eye attacks and creature orientation.
- Improved targeting for weapons, summons, and homing projectiles.
- Improved dynamic lighting across chunk boundaries and fixed overlapping white and colored lighting.
- Organized accessory creative tabs and updated textures, descriptions, and translations.
- Removed maid integration.
Fixes
- Replaced free healing on Nurse dialogue with a paid healing button.
- Fixed multiplayer NPC dialogue failing to open or display.
- Fixed Piggy Bank balance checks during reforging and gunshots playing after failed shots.
- Fixed Recall Life Crystals, health displays, and permanent-upgrade restoration while preserving save compatibility.
- Fixed Eater of Worlds tracking and Vile Spit issues, plus Brain of Cthulhu minion attacks and health-bar calculations.
- Fixed Wall of Flesh summon positioning and Hungry tether rendering.
- Fixed excessive Duck flight height, water bouncing, and chunk-loading stalls when loading Ducks.
- Fixed Heavy Work Bench recipes, Hardmode ore drops, and the damage-number toggle.
- Fixed unintended bullet modifiers, lightsaber remnants, particle effects, and model rendering.
- Fixed GeckoLib colored-light rendering and improved Immersive Portals compatibility.
This mod has no additional files