forge-1.2.8+1.20.1
Curse Maven Snippet
What's new
PortLib v1.2.7 is required
Improve dynamic lighting and enemies; fix generation, attributes and combat
- Support direct registration of fixed, moving and entity lights
- Correct light attenuation, affected areas, chunk updates and old-position cleanup
- Add Martian Engineers, Tesla Turrets, Brain Scramblers, GigaZappers, Walkers and Officers
- Adjust enemy stats, spawn weights, special seeds and Goblin Army behavior
- Add rarity outlines to NPC shop items and correct reforging prices
- Fix player handling behind the Wall of Flesh and Tongued pullback behavior
- Fix grass purification and layered ore generation parameters
- Fix Blade of Grass particle registration, trail textures and projectile ID references
- Fix attribute curve conflicts caused by shared effect modifier IDs
- Fix component crashes, music stopping behavior and build issues
- Adjust plant generation and add Rainbow Slime Blocks and yoyo resources
- Fix furniture transparency, models and item rendering
- Adjust modifiers and selected entity and boulder behavior
This mod has no additional files

