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Community Fluid API

A from-scratch reimplementation of the discontinued (Neo)Forge fluid API.
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cfa-0.2.0.jar

File namecfa-0.2.0.jar
Uploaded
Jun 11, 2026
Downloads
23
Size
79.7 KB
Mod Loaders
NeoForge
File ID
8229907
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:community-fluid-api-1568813:8229907"

Learn more about Curse Maven

What's new

Many additions and fixes - consult the commit messages for details. The highlights:

  • Additional methods are patched in from IFluidTypeExtension. Look at them
  • A lot of support has been added for underwater mobs (nautilus, fish, etc.). Aquariums, race tracks, etc. should work much better now
  • First pass at implementing fishing - per fluidtype loot tables supported
  • Striders can walk on your fluids (if you override the right method)
  • Most of the remaining fluidtype methods now have an implementation. #isWaterLike being a notable exception - some of this behavior is bundled with other things, like #canSwim, and the rest will get their own targeted methods injected into FluidType.

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