promotional bannermobile promotional banner

COMMANDO66's Sorcery

Adds exciting weapons of various levels of destruction
Back to Files

1.0.4

File nameCOMMANDO66's Sorcery Mod 1.0.4.jar
Uploader
COMMANDO66COMMANDO66
Uploaded
Dec 10, 2022
Downloads
28
Size
2.2 MB
Mod Loaders
Forge
File ID
4160716
Type
R
Release
Supported game versions
  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:commando66s-sorcery-mod-729573:4160716")

Learn more about Curse Maven

What's new

  • The Blade of Venom is now forged with a Spider Eye.
  • Inactive Constructs are no longer consumed when placing Constructs in Creative Mode.
  • Added custom music disc Wraith.
  • Wraith now also plays as boss music for the Wraith Knight.
  • Implemented more safeguards to ensure that the unintended leftover enchantment is not used.
  • Added a root advancement to the mod's advancement tree (Sorcery).
  • Added a background to the mod's advancement tree.
  • Drastically reduced the breaking time of Unnatural Fire (the fire created by the Staff of Fire).
  • Chanted the Blade of Death's damage equation.
  • Added paintings of the symbols for all four elements and the mod logo.
  • Drastically increased the amount of experience dropped by the Wraith Knight.
  • Constructs no longer require emeralds to activate.
  • Constructs can no longer be healed with emeralds.
  • When picked up (killed) by their owners, Constructs no longer drop Emeralds.
  • The Forge Table no longer drops Forge Hammers when the GUI is closed.
  • Added the Aggressive Construct, which functions like a Construct with the exception that it targets all players other than its owner.
  • The Aggressive Construct can now be picked up in the same manner as the regular Construct.
  • Added the Replication Alter, which allows one to create identical copies of items for a very high price; its intended use is to create backups of gear.
  • The Forge Table and the Replication Altar now both pause the game when opened in singleplayer.
  • The Replication Altar now properly accepts items into its slots.
  • Added a crafting recipe for the Replication Altar.
  • Edited the textures for some weapons so they are rotated correctly when held in the player's hand.
  • Added advancements for obtaining Constructs and Aggressive Constructs (Automaton Defender and Get Off My Lawn).
  • Added Citadel Bricks, an unbreakable and unobtainable block, and stair, slab, and wall variants.
  • Added Namragmon, an alternate dimension where all future structures will be added.
  • Added the trenchland biome, which serves as a battlefield for the two factions Namragmon will contain.
  • Added the spireland biome, which is the only biome in the dimension that will be suitable for mining.
  • Added the Arctic Soldier, the basic mob for one of the two factions.
  • Added the Plains Soldier, the basic mob for the other faction.
  • Added the Explosive, an entity that will create a deadly explosion when it takes any damage; the Explosive will be used as a bombardment weapon.
  • Added the /bombard command, which summons a small rain of Explosives around the given coordinates.
  • All entities in the trenchland biome will now experience constant bombardment of Explosives.
  • Added the Arctic Dugout, a structure found in the trenchland that contains a small loop of trenches and a bunker below. It also spawns Arctic Soldiers.
  • Unnatural Fire now properly decays over time.
  • Added the Mortar, a block used to bombard enemies with Explosives in survival.
  • Added the Explosive Mortar, ammunition for the Mortar.
  • Added the Arctic Mortar Fort, a structure rarer than the Arctic Dugout, which each contain several Mortars. Mortar Forts have a large quantity of spawners and are made of unbreakable Citadel Bricks.
  • Added the Reaping Efficiency enchant for the Reaping Scythe, which increases breaking speed and attack speed with the tool.
  • Unnatural Fire now uses the placement conditions for torches.
  • Added descriptions for the Golden Staff and Golden Dagger.

This mod has no additional files