Combat Expansion V4 REWRITTEN

This mod adds new weapons, tools, mobs, mechanics and much more, while maintaining the vanilla style of play and compatibility with other mods.

File Details

combat_expansion 1.20.1 BetterCompatibilityv2.jar

  • R
  • Dec 18, 2024
  • 536.59 KB
  • 445
  • 1.20.1
  • Forge

File Name

combat_expansion 1.20.1 BetterCompatibilityv2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:combat-expansion-906932:6003402")
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Added:
- Parry: blocking 7 ticks before receiving the attack (armshields only) returns a portion of the damage to the attacker (5% + 5% per parry enchantment level)
- Block breaking animations for weapon types
- Parry and sword block sounds

- katana animations for katana weapons

 -Long weapons do not apply slow when using items in the off-hand, but make it impossible to use most

Updated loot table:
- now shows desert temples, mineshafts, mansions, etc.)
- updated trades with villagers

 

Greatswords:
- Updated texture to be more consistent.

- Reduced attack speed (0.5 now)

 

Atmshields:
- Now work with all swords identified as "long" by the mod (Claymores, katanas, halberts, War hammer, ETC)
- Work with pillager's Battle axe
- Work with war hammers

 

Fixed:
- Removed tick events

- itens models
- Bugs related to long swords
- Fixed weapon attributes
- Fixed: villager trading air block
- Animation when swapping items