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Based on EF. Provides execution, mob AI and other functions

Description

This mod provides developers with a new lib of mob combat behaviors, included custom mob stamina, mob guard ability, behavior interrupt, time event and so on.

for the example, you can check on github

CombatEvolution/datapack_English_Document.json at master · ShelMarow/CombatEvolution

中文说明
CombatEvolution/datapack数据包全参数说明.json at master · ShelMarow/CombatEvolution

Also, this mod added execution ability to player. When target neutralized, press execution key to execute target. You can also register your own execution icon, and change it in config screen. 

In future updates, other features will continue to be improved, and if you have any suggestions, feel free to leave your comments