CombatEvolution-2.1.8.jar
Curse Maven Snippet
What's new
-调整了处决回复玩家生命值的逻辑,不再由药水效果施加,而是根据对应的属性值进行回复
-添加了CEPatch实体在被处决时调用的函数
-添加了处决开始时的事件
- Adjusted the logic for restoring player HP from executions; instead of being applied by potion effects, it now restores HP based on the corresponding attribute value
- Added a function called by the CEPatch entity when executed
- Added events at the start of executions
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