colossi-0.90.0.jar
Curse Maven Snippet
What's new
# 0.90.0: speed and crushing
**New**
- **Crushing.** A land colossus steered at 4 blocks/s or more crushes trees, leaves, bushes, flowers and snow in a swath ahead of its front feet, and shaves hills higher than 3 blocks over its feet down to that (cliffs above 24 blocks are left alone and the giant slows). Buildings, chests, fluids and chunks where the steering player may not break blocks (claims) are never touched. Everything is written down and grows back after 5 minutes, also after a restart. It never overwrites what a player built in the meantime.
**Changed**
- **Faster.** Top speed under a helmsman: Zaratan 14, Jasconius 16, Aurelia 20 blocks per second (before: 2, 3, 3). It speeds up by 3 blocks/s per second, brakes by 4 and coasts to a stop in 5 seconds; nothing slows the deck by more than 4 blocks/s per second. At full speed the giant turns half as sharply, and a walking giant follows hills faster. Wandering speeds are unchanged.
- **Chunk loading.** An owned colossus steered faster than 8 blocks/s loads at least a radius of 3 chunks. The whale's seabed scraping keeps up with its speed.
**Config** (group `crush`): `enabled`, `vegetation`, `hills`, `respectClaims`, `minSpeed`, `maxRise`, `regrowSeconds`, `blocksPerTick`, `restorePerSecond`, `maxRecords`.
This mod has no additional files

