colonialcannons-1.0.1.jar
Curse Maven Snippet
What's new
- Added TWO cannonball variants; Explosive and Solid. Solid cannonball does not destroy blocks and has a 3-block lethal radius. Explosive destroys blocks and is... explosive.
- Field Cannon recoils back farther and emits a cloud of white smoke when fired. Turning is slightly smoother (not much we can do about it atm.)
- Next update will increase Field Cannon Quality and decrease Naval Cannon Quality for better optimization
Happy Hunting!
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