CollisionDamage-1.2.0.jar
Curse Maven Snippet
What's new
1.2.0:
Essentially a full rework of the mod, this mod is now required on both client and server.
Older versions were server-side only, however that proved to not be accurate enough to track player speed and as such it is now required on both sides.
As a result of the change, speed tracking and damage should be much more accurate.
The config has been reworked, you should delete the old config and let it regen in order to avoid issues.
While you can use older versions to retain the server-side only functionality, I highly recommend against it as there were many issues such as lag having the chance to insta-kill the player in certain situations.
As always please report any issues to the github issue tracker.
This mod has no additional files

