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Collect Seeds

This mod is inspired by an old Mojang idea that was abandoned, that of the possibility of having a random seed when you plow with a certain amount of luck.
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collect_seeds-1.0.0-release-forge-1.20.1.jar

File namecollect_seeds-1.0.0-release-forge-1.20.1.jar
Uploaded
Aug 20, 2025
Downloads
29
Size
23.1 KB
Mod Loaders
Forge
File ID
6909520
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:collect-seeds-1330489:6909520")

Learn more about Curse Maven

What's new

  • Bugs fixed
  • The chance of getting a random seed varies a lot depending on the biome (usually around 10%)
  • chance of coming across a poisoned potato added
            +Poison Potatoes are more common in warm biomes than cold biomes
  • Best chance system
  • chances (revisited) depend on climate
            +Pumpkins and watermelons prefer warm biomes (even extremely hot)
            +Beets prefer temperate biomes
            +Potatoes prefer slightly cold biomes (like taiga)
            +Carrots prefer slightly cold biomes
            +Wheat prefers temperate biomes
            /!\ Very cold biomes (≤0) and very hot biomes (>115) are very empty of agricultural resources
  • temperature_indicator added (non craftable)

This mod has no additional files