File Details
coldsweat_altitude-0.1.0.jar
- R
- Apr 29, 2026
- 33.32 KB
- 57
- 1.21.1
- NeoForge
File Name
coldsweat_altitude-0.1.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Initial release.
Adds configurable altitude-based temperature bands so modpacks can define their own cold and hot progression by Y level. It is designed to sit on top of Cold Sweat’s existing biome, armor, insulation, and temperature systems rather than replace them.
What’s included
- Configurable altitude bands with per-dimension filtering
- Additive and multiplicative temperature modifiers
- Tag-based altitude protection support
- Simple shelter/enclosure reduction
- Player status, reload, and band-list commands
- Default config generation on first launch
- Empty item tags for pack-defined protection gear
Default behavior
- Deep caves can be tuned separately from surface and sky layers
- Higher altitude bands can become progressively colder or hotter
- Protection gear can be tagged to reduce altitude exposure
- Enclosed spaces can reduce or negate altitude penalties
Packmaker support
- Config file: config/coldsweat_altitude-server.toml
- Protection tag: coldsweat_altitude:cold_altitude_protection
- Hot protection tag support is also included for packs that want reverse bands
Notes
- This is the first release, so feedback on band balance, shelter behavior, and protection scaling is especially useful.
- The addon is intended to be pack-configurable, so the default values are conservative and easy to tune.

