promotional bannermobile promotional banner

Coherent Villages

Improves vanilla villages with new structures and mobs - also increases spawn rate

File Details

Coherent Villages Pre-Release v0.0.0.3

  • B
  • Oct 15, 2018
  • 1013.37 KB
  • 318
  • 1.12.2

File Name

coherent_villages_pre-release_v0.0.0.3.jar

Supported Versions

  • 1.12.2

-Pre-Release Test v0.0.0.3
=========================================
*Bjornserker status now saves
*Bjornserkers now regenerate
*Villagers now have 4 potion slots max
*Villagers now have 4 spell slots max
*Most NPCs Have healing potions now
*Nord villages now replace dirt with dirt paths
*Lamp are now replaced with brazier in Nord villages

*Added config for zombie infestation and bandit villages
*Added a config for wargs and bjornserkers
*Added a config for soldier upgrading

*Bjornserker now attack cows, pigs, and wolves (including wargs)
*Wargs attack Sheep and Chicken
*Wargs run from Bjornserkers

 

=====NEW COMMAND====
*added create command to summon villagers
**Usage: /create <villager_race> <villager_vocation>
**Example: /create nord warrior

*create command lists valid names
**Usage /create <villager_race> list

*create commands can now take a number to spawn
**Usage /create <villager_race> <villager_vocation> (Optional)<number>

 

=====FIXES========
*Villagers won't attack bandits
*Wargs and Bjornserker now spawn correctly (have a small chance to spawn in daylight)
*Villagers won't attack back
*Jarl won't target mobs