CodArmorMod-0.0.8.jar
Curse Maven Snippet
What's new
CodArmor — Today's Update Changelog
New Perks
Grenadier
•Added the Grenadier perk.
•Explosive damage dealt to an enemy player applies a movement-slowing effect.
•The affected enemy's healing is reduced for a limited duration.
•Grenadier particles and the effect icon are hidden to keep the interface clean.
•Added a dedicated Grenadier item model and texture.
Quick Fix
•Added the Quick Fix perk.
•Player kills activate Quick Fix for a configurable duration.
•Quick Fix now heals progressively using the same server-side healing logic as the Stimshot instead of applying a Regeneration status effect.
•Quick Fix healing does not display effect particles, bubbles, or an effect icon.
•Armor plate cooldown is reduced to the configured multiplier during Quick Fix.
•The plate cooldown bonus starts immediately after the kill and lasts for 100 ticks by default, equal to 5 seconds.
•Added reliable killer detection for direct attacks, projectiles, projectile owners, TACZ damage sources, and the last registered attacker.
•Added a dedicated Quick Fix item model and texture.
Alertness
•Added the Alertness perk.
•Players receive a directional visual warning when an enemy is looking at them.
•Attacks from behind appear as a semitransparent yellow strip at the bottom of the screen.
•Enemies looking from the left or right are shown on the corresponding screen edge.
•Enemies in front of the player do not produce a directional visual warning.
•Players receive the message “ВРАГ ГДЕ-ТО РЯДОМ С ВАМИ” when an enemy is nearby.
•Teammates are ignored by Alertness.
•Players in Spectator mode are ignored and do not trigger Alertness warnings.
•Added a dedicated Alertness item model and texture.
Armor and Perk State
•Fixed perk and armor plate data being lost after leaving and rejoining the game.
•Armor health, active perks, and related state are now saved to persistent player data.
•Armor state is also stored inside the NBT of the specific armor vest.
•Each vest receives its own hidden instance ID.
•Removing one vest and equipping another no longer transfers the previous vest's perks or plates.
•Re-equipping the original vest restores its own saved perks and armor state.
Combat Feedback
•Added alternative hit and crack marker icons for the Tempered perk.
•Tempered marker textures are selected according to the perk of the player whose armor was hit, not the attacker.
•The alternative icons are used only when the damaged player has Tempered.
•Added support for the new custom Tempered hit and crack textures.
•Existing hit and crack icons remain unchanged for players without Tempered.
Configuration
•Added server-side Quick Fix settings to the CodArmor configuration:
•quickFixDurationTicks — Quick Fix bonus duration, default: 100 ticks.
•quickFixPlateCooldownMultiplier — armor plate cooldown multiplier, default: 0.25.
•quickFixHealPerTick — Quick Fix healing amount per tick, default: 0.5.
•Added the Quick Fix fields to the in-game server balance configuration screen.
•Added network synchronization for the new configuration values.
•Quick Fix settings are applied server-side and synchronized to clients.
HUD and Interface
•Preserved the existing CodArmor HUD layout and dimensions.
•Perk cards remain in the original compact one-line layout.
•Added the requested perk color palette to HUD names and item descriptions:
•Tempered — yellow.
•Sprinter — bright red.
•Medic — green.
•Climber — blue.
•Ghost — white.
•Scout — #9900FF.
•Grenadier — #C7FCEC.
•Quick Fix — #CC3333.
•Alertness — #FFE5B4.
•Specialist — #FF9900.
•Added detailed styled descriptions for the armor, plates, consumables, supply crate, and all perks.
•Added the provided Blockbench models and textures for Quick Fix, Grenadier, and Alertness.
•Translated the perk replacement screen into Russian, including its title, instructions, buttons, warning text, and perk names.
Chat and Multiplayer
•Translated CodArmor chat messages into Russian, including perk activation, perk replacement, perk clearing, configuration actions, and Quick Fix activation.
•UAV sounds are now sent individually to all online players, making the signal audible across the server regardless of distance or dimension.
•The activating player and teammates hear the friendly UAV sound; enemies hear the regular UAV sound.
•Spectators are excluded from Alertness scanning.
•Updated packet formats must be installed on the server and on every client.
Compatibility Notes
Install the same CodArmor source update on the Forge server and on every client.
This update was prepared for Minecraft 1.20.1 / Forge 47.1.0. The source files were prepared for manual installation; Gradle compilation and runtime testing were not performed.
Minecraft Version: 1.20.1
Mod Loader: Forge 47.1.0
Mod: CodArmor
Credits
Custom perk models and textures for Quick Fix, Grenadier, Alertness, and Tempered combat markers were provided by the CodArmor author.
This mod has no additional files

