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CodArmor

🛡️ CodArmor: Tactical combat overhaul for Forge 1.20.1. Features a modular plate armor system, high-tech recon scans, 7 unique perks including Specialist mode, adrenaline stims, custom 3D models, and a tactical HUD. Optimized for team-based multiplayer.
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CodArmor-0.0.4.jar

File nameCodArmorMod-0.0.3.jar
Uploader
Voidruler404Voidruler404
Uploaded
Aug 12, 2026
Downloads
8
Size
147.7 KB
Mod Loaders
Forge
File ID
8634670
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:codarmor-1649987:8634670")

Learn more about Curse Maven

What's new

📑 CodArmorMod - Changelog v0.0.4

🚀 Added:

  • Tactical Armor System: Fully functional body armor system utilizing replaceable armor plates (3 slots, 10 HP each).
  • Perk Arsenal: Introduced 7 unique tactical perks:
    • Tempered: Enhanced plate efficiency and slot modification.
    • Sprinter: Movement speed bonus and health regeneration while sprinting.
    • Medic: Passive armor regeneration when out of combat.
    • Climber: Reduced fall damage and improved health recovery.
    • Ghost: Protection from UAV detection.
    • Scout: Briefly highlights enemies upon dealing damage.
    • Specialist Mode: Ultimate perk that grants the benefits of all other perks simultaneously.
  • UAV Scanner: High-tech equipment that scans the area to reveal enemy silhouettes through walls.
  • 3D Assets: Unique 3D models for all perks, items, and the wearable body armor (Blockbench integrated).
  • Immersive Audio: Custom sound effects for armor plate insertion and armor-breaking events.
  • Creative Integration: Dedicated creative inventory tab for easy access to all mod items.

🛠️ Changed:

  • UAV Visual Overhaul: Redesigned the highlighting system into a "True Red Silhouette." It now exclusively outlines the entity's body, ignoring held items, names, and shadows for a cleaner look.
  • Tactical HUD: Replaced diamond damage indicators with modern, Call of Duty-style arcs around the crosshair.
  • Combat Balance: Increased damage indicator duration to 4 seconds for better situational awareness.
  • Inventory Stacking: Increased stack sizes for Armor Plates (16) and Stims (2).

🐛 Fixed:

  • Multiplayer Synchronization: Resolved issues where player data and HUD elements would incorrectly sync with the host. Each player now sees their own personal data.
  • UAV X-Ray Consistency: Fixed a bug where silhouettes were not visible through walls on certain hardware configurations.
  • Invisibility Detection: UAV now correctly highlights entities under the effect of Invisibility potions.
  • Rendering Fixes: Corrected the "Model Flipping" bug where highlighted silhouettes appeared inverted or detached.
  • Multi-Attack Support: Fixed indicators to support multiple simultaneous damage sources from different directions.
  • Stability: Patched a critical NullPointerException (crash) that occurred during UAV activation.

🖥️ Technical:

  • Updated mod version to 0.0.4.
  • Optimized client-side buffer rendering for improved performance.
  • Validated and corrected texture paths for all JSON models to match the codmod namespace.

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