CodArmor-0.0.4.jar
Curse Maven Snippet
What's new
📑 CodArmorMod - Changelog v0.0.4
🚀 Added:
- Tactical Armor System: Fully functional body armor system utilizing replaceable armor plates (3 slots, 10 HP each).
- Perk Arsenal: Introduced 7 unique tactical perks:
- Tempered: Enhanced plate efficiency and slot modification.
- Sprinter: Movement speed bonus and health regeneration while sprinting.
- Medic: Passive armor regeneration when out of combat.
- Climber: Reduced fall damage and improved health recovery.
- Ghost: Protection from UAV detection.
- Scout: Briefly highlights enemies upon dealing damage.
- Specialist Mode: Ultimate perk that grants the benefits of all other perks simultaneously.
- UAV Scanner: High-tech equipment that scans the area to reveal enemy silhouettes through walls.
- 3D Assets: Unique 3D models for all perks, items, and the wearable body armor (Blockbench integrated).
- Immersive Audio: Custom sound effects for armor plate insertion and armor-breaking events.
- Creative Integration: Dedicated creative inventory tab for easy access to all mod items.
🛠️ Changed:
- UAV Visual Overhaul: Redesigned the highlighting system into a "True Red Silhouette." It now exclusively outlines the entity's body, ignoring held items, names, and shadows for a cleaner look.
- Tactical HUD: Replaced diamond damage indicators with modern, Call of Duty-style arcs around the crosshair.
- Combat Balance: Increased damage indicator duration to 4 seconds for better situational awareness.
- Inventory Stacking: Increased stack sizes for Armor Plates (16) and Stims (2).
🐛 Fixed:
- Multiplayer Synchronization: Resolved issues where player data and HUD elements would incorrectly sync with the host. Each player now sees their own personal data.
- UAV X-Ray Consistency: Fixed a bug where silhouettes were not visible through walls on certain hardware configurations.
- Invisibility Detection: UAV now correctly highlights entities under the effect of Invisibility potions.
- Rendering Fixes: Corrected the "Model Flipping" bug where highlighted silhouettes appeared inverted or detached.
- Multi-Attack Support: Fixed indicators to support multiple simultaneous damage sources from different directions.
- Stability: Patched a critical NullPointerException (crash) that occurred during UAV activation.
🖥️ Technical:
- Updated mod version to 0.0.4.
- Optimized client-side buffer rendering for improved performance.
- Validated and corrected texture paths for all JSON models to match the
codmodnamespace.
This mod has no additional files

