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Cobblemon Wild Spawn

Explore grass, water and natural areas to trigger classic wild Pokémon encounters, shiny hunt rare Pokémon ✨, and relive the experience from the original games

File Details

cobblemongrassspawn-fabric-1.0.5.jar

  • R
  • May 11, 2026
  • 1.83 MB
  • 27
  • 1.21.1
  • Fabric

File Name

cobblemongrassspawn-fabric-1.0.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobblemon-wild-spawn-1452075:8072968"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added autoStartBattles to config/cobblemongrassspawn/default.yml.

    • Default: true.
    • When true, wild encounters immediately start a Cobblemon battle.
    • When false, the Pokemon is spawned in front of the player and the battle does not start automatically.
  • Added manualEncounterDespawnDistance to config/cobblemongrassspawn/default.yml.

    • Default: 24.0.
    • Used only when autoStartBattles is false.
    • If the player moves farther than this distance from the spawned Pokemon, the Pokemon is removed.
  • Added client-only audio config at config/cobblemongrassspawn/client.yml.

    • customBattleMusic
      • Default: true.
      • Controls whether this client plays the mod's custom wild battle music.
      • When false, the mod does not stop or replace vanilla/Cobblemon ambient music.
    • customBattleMusicVolume
      • Default: 0.5.
      • Controls the custom battle music volume from 0.0 to 1.0.
  • Added rarity glow for Pokemon spawned by this mod.

    • Common Pokemon glow white.
    • Uncommon Pokemon glow blue.
    • Rare Pokemon glow purple.
    • Ultra-rare Pokemon glow gold.
    • Legendary, Mythical, and Ultra Beast candidates, glow red-orange.
  • Added rarity-colored Pokemon names in encounter messages.

    • The Pokemon name uses the same color as its rarity glow.
    • Shiny Pokemon are labeled as shiny in the message.