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Cobblemon Updated Champions Moves and Abilities

Updated Champions Moves and Abilities
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champs moves & abilities changes 1.21.jar

File namechamps moves abilities changes 1.21.jar
Uploader
FailureSafeFailureSafe
Uploaded
Sep 19, 2026
Downloads
285
Size
835.4 KB
Mod Loaders
FabricNeoForge
File ID
8925774
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobblemon-updated-champions-moves-and-abilities-1695088:8925774"

NeoForge

implementation "curse.maven:cobblemon-updated-champions-moves-and-abilities-1695088:8925774"

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What's new

Movepool Changes

 

So Pokemon like Meganium get moves like Dazzling Gleam and Earth Power in champions but not in cobblemon. With the newly added TMs from Cobblemon 1.8, the way this datapack implements the new champions moves goes in this order

 

TM  -> TM for move does not exist, becomes an egg move

 

So for example, Headlong Rush is not a TM move so I turn it into an egg move, this does require the player to install cobbreeding or any kind of breeding mod to either breed an pokemon with that move or use mirror herb, for example: you let golett hold on the mirror herb and then have it in the pasture block with Torterra with headlong rush, a few seconds later you get golett with headlong rush in its movepool.

 

Note: All New Champions Moves goes into their pre-evolutions as well, for example: Greninja gets flip turn and skitter smack and this goes for Froakie and Frogadier.

 

Some things not in this google spreadsheet list include: zap cannon egg move pikachu line and TM Disarming Voice for the whole Chikorita Line, and Tri Attack for Male Indeedee

https://docs.google.com/spreadsheets/d/1DeXjzohTUdKNERu6dsHsnznneva8MDJjglI3lqDLgm4/edit?gid=1877548319#gid=1877548319

 

I also changed the Eject Button, though I haven’t tested it yet. Apparently when an opposing pokemon uses volt switch/u turn on a pokemon with eject button, they don’t switch. 

Bug Fix: Forgot to add .json on eject button

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