CobblemonTrialsEdition-fabric-3.0.0.jar
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What's new
Changelog - v3.0 - The Creator Update
At long last after tons of planning and testing. The Creator update is here! Like the title suggests, this update completely focuses on those of you who want to use my cobblemon trial spawners in your custom structures and adventure maps! I tried to load this update with as much quality of life and functions as possible for you folks so I really hope you enjoy it! The quick summary is a you can now edit spawners directly while in creative mode with the correct permissions. 9 new texture variants have been added to fit the themes of your builds, a new item to help you test and quickly duplicate spawners, a new wave based mode for your spawners to spice things up, and redstone emission for the spawners!
3.0 is the culmination of many many features Ive wanted in this mod since the beginning of its creation and I'm excited to see what you all can do with it. What cool maps you'll make, what cool structures you'll build, and what fantastic challenges you will create for players.
Note - PLEASE BACKUP YOUR WORLD BEFORE UPDATING. 3.0 SEES CHANGES DATAPACK FILES AND THE SPAWNERS THEMSELVES.
New Features:
- Cobblemon Trial Spawners
- While a player is in Creative mode and has a Permission level of 2, they can right click a Cobblemon Trial Spawner to edit it.
- You can change any value of the spawner, loot tables, and Pokemon inside of the spawner from a new UI.
- Cobblemon Trial Spawners now have 9 new Textures for Datapacks or theming.
- A Wave mode has been added to spawners, allowing you to create sets of waves with set amount of pokemon for a trial.
- Trial Spawners now emit redstone depending on what State the spawner is in.
- The Mysterious Tablet
- Added new Item "Mysterious Tablet". This item is a creative only item that allows you to copy/paste, reset, clear, toggle ominous, and eject loot for cobblemon trial spawners.
- Structure File Additions
- Added Structure Files for the Shipwreck Cavern Magma Variant
- Cobblemon Trial Spawner Timeout Reset
- Added reset feature to spawners so when pokemon despawn due to timeout, the spawner completely resets to "Waiting for Players" state. This will keep the spawners from being exploited by waiting out the Pokemon despawn timer for loot.
Technical Changes:
- Datapacks
- Added new Datapack options to SpawnerProperties to customize which spawner texture is used when replacing a block/spawner. Defaults to the Default Texture.
- Added new Datapack options to SpawnerProperties to determine if spawner is in wave mode or not. Defaults to False, if not set. Note: This new functionality changed the structure of SpawnerProperties and breaks pre-existing Datapacks.
- Changed The Stronghold Cobblemon Trial Spawner to instead be a Wave based trial, both for Variety and as an example of how wave based spawners can be setup.
- Sounds
- Changed the Unown Cry noise from the Gold/Silver Version to the Cobblemon Version when the spawner is in Ominous Mode. I expect this change to be incredibly controversial.
- Version Updates
- Updated Neoforge to version 21.1.195 to match Cobblemons version.
- Updated Cobblemon to version 1.8.4. Note: This update is still functional for 1.8.0+
- Updated Fight or Flight to version 11.1.0
Other Things:
- Wiki
- Added 3.0 documentation to the Wiki.
- Added a FAQ to the Wiki
- Updated the Github, Curseforge, and Modrinth with a new Overall description of the mod and its features.
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