Cobblemon_extra_move_animation-1.4.0.jar
Curse Maven Snippet
What's new
Three new moves, bringing the mod to seventeen:
- Flare Blitz (Fire) - flame streams pour into the user until it flares white-hot, then it charges as a fireball wrapped in spiralling rings of fire and explodes on the target in flame and black smoke.
- Beat Up (Dark) - dark afterimages of the user and its real teammates, drawn with their own models, strike one after another: one per hit, so fainted or statused teammates sit it out.
- Counter (Fighting) - the user braces to absorb the blow, its body flushes red-orange, and it strikes back with a white-hot burst of orange sparks.
Beat Up and Counter are the first moves with a little Java behind them, for the teammate afterimages and the model tint. Both were tested on Cobblemon 1.7.3 and 1.8.2. If a future Cobblemon update ever breaks that part, only those extras switch off and the particle animations still play.
Requirements: Minecraft 1.21.1, Fabric Loader ≥0.19.3, Fabric API, Fabric Language Kotlin, Cobblemon ≥1.7.3.
On a multiplayer server, install the mod on the server and on every player's client.
This mod has no additional files

