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Cobblemon EV Uncapper

Configurable EV training for Cobblemon with custom caps, multipliers, source filters, action-bar notifications, custom sounds, a live look-at HUD when holding vitamins, and summary screen integration.

File Details

Cobblemon EV Uncapper 1.2.0

  • R
  • May 9, 2026
  • 5.29 KB
  • 18
  • 1.21.1
  • NeoForge

File Name

cobblemonevuncapper-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-ev-uncapper-1537538:8065012"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 1.2.0 - Now With Configuration!

Hey everyone! This update is all about giving you control. You can now customize the mod to fit your style.

What Can You Do Now?

You can choose:
- How many stats can be fully maxed (1 to 6)
- How high each individual stat can go (252 to 999)
- Or just turn off all limits with one toggle

Three Simple Settings:

1) max_full_stats
   How many stats can reach the cap.
   Default: 6 (all stats)
   Examples: 3 = three stats max, 4 = four stats max

2) per_stat_cap
   The maximum EVs in a single stat.
   Default: 252 (the standard)
   Examples: 300 for stronger Pokemon, 999 for super OP

3) unlimited_mode
   Removes ALL caps. Pokemon become god-tier.
   Default: false
   Use this for casual servers or just for fun!

How to Change Settings:

1. Install the mod and start your world once.
2. Close the world.
3. Open this file with Notepad:
   saves/<your-world>/serverconfig/cobblemonevuncapper-server.toml
4. Change the numbers you want.
5. Save the file (Ctrl+S).
6. Reload your world. Done!

Cool Setup Ideas:

Want a vanilla-like challenge?
- max_full_stats = 2 (only 2 stats max, like base Cobblemon)

Want a fair middle-ground?
- max_full_stats = 4 (four stats max)

Want everything maxed?
- max_full_stats = 6 (default - all stats)

Want stronger Pokemon than normal?
- per_stat_cap = 300 (boosted EVs)

Want pure chaos?
- unlimited_mode = true (no limits at all!)

How to Update From v1.1.0:

In CurseForge App: Just click the Update button. Done!
On a server: Replace the old JAR with the new one and restart.

Important: Your existing Pokemon are SAFE. All their EVs are preserved. The default settings work exactly like v1.1.0, so the mod still does what it used to without any setup needed.

Compatibility:

Works with All The Mons, regular Cobblemon, and all other Cobblemon mods. No conflicts. Server-side config syncs to clients automatically in multiplayer.

Need Help?

Drop a comment on this page if you have questions! Have fun customizing your Pokemon experience!