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Cobblemon:Colonies

An enhanced bridge between minecolonies and Cobblemon
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cobblemon-colonies-1.2.2.jar

File namecobblemon-colonies-1.2.2.jar
Uploader
OGTEnzoHDOGTEnzoHD
Uploaded
Oct 21, 2026
Downloads
35
Size
4.3 MB
Mod Loaders
NeoForge
File ID
9278917
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-colonies-1482035:9278917"

Learn more about Curse Maven

What's new

Fixes

  • Some research requires the wrong buildings.
  • Some drop down menus not showing the full menu.
  • Wondertrade has only a 17% chance to give you a shiny trade if you place a shiny in.
  • Multiple players can occupy both slots on the daycare instead of locking the slot that a player is using.
  • The Gym will now place a floor when removing the gym arena

Added

  • New Customizable CobbleBit watch to receive your Cobblemon Colonies Notifications

Reworked

  • Ranger

They will still do previous jobs but now will if you battle a cobblemon within your colony and defeat it, the ranger will come over and do some RNG.

  1. They will either take the KO'd cobblemon to cobblemon centre to heal. once healed you can have the choice of either adopting that cobblemon or releasing it.

  2. They can get random held items from the defeated cobblemon.

  3. They can on a very rare chance let you know that the cobblemon had a egg that they have rescued and they take the egg to the daycare.

  • Science lab

I have added the option for the Scientist to be automatic. The current researches are the same however when automatic they will do one Expedition a day. Scientists will loose durability on their tools. I have changed the Dig Site loot pools to configs, allowing full control to players/server owners to add any item from your Modpack that you want into the loot table or change the weights of the current items. To easily add items to the loot pool you can use the command.

/cmoncol digsite add: Adds held item to ALL dig sites (weight: 10, count: 1). /cmoncol digsite add <site>: Adds held item to that specific site (or ALL) with default weight 10, count 1. /cmoncol digsite add <site> <weight>: Custom roll weight (higher = more frequent). /cmoncol digsite add <site> <weight> <min> <max>: Custom weight and minimum/maximum drop counts.

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