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Cobblemon:Colonies

An enhanced bridge between minecolonies and Cobblemon

File Details

cobblemon-colonies-1.1.1.jar

  • R
  • Mar 25, 2026
  • 1.80 MB
  • 46
  • 1.21.1
  • NeoForge

File Name

cobblemon-colonies-1.1.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-colonies-1482035:7811528"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

*Recipe Fix

🚀 CobblemonColonies - The Mega Expansion Update! I have completely overhauled the mod, expanding from Gen 1 into a massive, fully-featured, cross-generation Cobblemon and MineColonies experience.

🌟 Massive Universe Expansion & Progression

Generations 1 through 9: Completely blew the doors off the Pokémon universe! Added hundreds of new characters spanning all 9 generations.

Complete Badge System: Expanded the badge system from 8 hardcoded Kanto badges to a massive 68-badge system covering every region.

Gym Leader Integration & Level 2 Cap: All Gym Leaders across the generations have been successfully added to the pack's backend! Caveat: The physical Gym building progression is currently capped at Level 2. This means fully implemented, organic building progression is currently only available up through the Johto region for now.

🏘️ Brand New Colony Workers & Buildings

Pokécenter Blueprint Rework: We have implemented a massive upgrade to the Pokécenter! The blueprints have been completely redesigned from the ground up. Alongside functional upgrades, the architecture has been reworked to organically fit into your towns and surrounding builds without looking out of place.

The Pokemart & PokeMerchant: A brand new shop building! Watch your PokeMerchant actively tend the shop and trade items with you. The building fully mach the Minecolonies style.

The Wonder Trade Centre & Trader: Drop off a Pokémon and wait for a randomized trade! Use the new Wonder Booster item to cut the wait time in half and massively boost your luck for Shinies, Legendaries, and Ultra Beasts.

The Watch Tower & Ranger: A highly advanced new worker! The Ranger holds a morning shift at their desk (giving rewards based on your lead Pokémon's Friendship), then physically patrols your colony to observe and take notes on wild Pokémon spawns.

💰 Economy, Integration & Administration

Full Economy Support: (Optional) Integrated cobbledollars directly into the mod! You can now use digital currency or configure a physical item to pay Daycare fees and buy items from the Pokemart. If cobbledollars isn't installed you can just use items or turn it off alltogether.

Server Owner & Modpack Customization: Total control is in the hands of the hosts! I have added a bunch of configuration options for you to play around with, Gym battle rewards, shop items, Wonder boost rates and more.

RCT Mod Compatibility: Gym victories now automatically sync with the RCT Mod to natively raise your player's level cap!

Custom Pasture Drops: Added datapack support to easily create custom item drops for your Pasture workers. This means that players can create their own datapacks for any cobblemon addons.

🛠️ Tweaks, Cosmetics & Fixes

VIP Cosmetics System: Added a cloud-synced cosmetic system! Mod supporters will now see custom VIP Badges and Capes on their player models.

Under the Hood: Massive network security updates, patched cross-map exploits, and reorganized blueprint folders for a much cleaner installation.

*The new Pokecenter building and Pokemart building were created by Seineko, Thank you for helping.