Cobblemon CobbleFarm

Automate your Pokémon item gathering! A Cobblemon addon that lets you farm Pokémon drops automatically using tier-based production blocks.

File Details

CobbleFarm - 0.4.0

  • B
  • May 19, 2026
  • 94.92 KB
  • 531
  • 1.21.1
  • Fabric

File Name

cobblefarm-fabric-mc1.21.1-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobblemon-cobblefarm-1547684:8113096"
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[0.4.0] - 2026-05-20

Added

  • Durability System: Farm Balls now have a maximum durability of 256 uses and receive damage per production cycle based on the farm tier (higher tiers have lower damage chance).
  • Dynamic 3D Block Entity Renderer: Implemented CobbleFarmRenderer to render the captured Pokémon dynamically inside the farm block in-world.
  • Centralized Base Model: Introduced cobblefarm_preset block model as a centralized parent for all farm tier models.
  • CobbleFarm Preset Texture: Added a shared base texture for the preset block model.

Changed

  • Model Restructuring: Updated block and item models of all tiers to inherit from cobblefarm_preset.
  • Project Structure: Cleaned up project build files, reorganized gradle.properties, and cleaned up .gitignore.

Fixed

  • Deterministic Loot Seeding: Replaced static Random instance with world.getRandom() in PokemonLootHelper.
  • Screen Entity Render Bounds: Corrected Pokémon entity rendering bounds and status text position in the CobbleFarm screen.
  • Inventory Slot Logic: Prevented inserting a second Pokémon into an already occupied Farm Ball slot in the screen handler.
  • Block Tier Codec: Fixed block registration to use an instance-level codec, ensuring each farm block retains its tier properties.