cobblemon_challenger-1.5.0.jar
Curse Maven Snippet
What's new
Cobble Challenge – Patch 1.5
🚀 Major Update
This update introduces new progression systems, improved gameplay balance, and a fully unified command structure.
📈 New Features
Win Streak System
➤ Added a full streak system to reward consistent victories
➤ Streaks activate at Level 50+ (with Level Sync enabled and no additional modifiers)
➤ Milestone rewards at 5 / 10 / 15… including Rare Candies, Master Balls, and Relic Coins
Streak Bonuses
➤ Shop point multipliers increase with your streak
➤ Progressive shop discounts based on streak level
➤ Server-wide chat announcements for high streaks
Economy & Shop Expansion
➤ Added Challenge Points (earned after victories)
➤ Shop now includes Pokéballs, healing items, and evolution items
➤ Added premium services: Max IVs, EV Reset, Shinyfy
➤ Added Mystery Box system (balanced gacha with configurable drops)
Audio System
➤ Adaptive music depending on shop sections
➤ UI interaction sound effects
➤ Mute toggle directly in the interface
🧩 Command System Rework
All commands are now unified under /challenger.
NPC Commands
➤ /challenger npc spawn
➤ /challenger npc spawn <level>
➤ /challenger npc remove
Points Commands
➤ /challenger points add / remove / set / get
Streak Commands
➤ /challenger streak
➤ /challenger streak set
Player Commands
➤ /challenger shop
Utility
➤ /challenger reload
⚙️ Improvements
➤ Improved gameplay balance through streak conditions
➤ Better integration between economy and combat systems
➤ Improved UI clarity and feedback
➤ Enhanced configuration options via JSON file
More updates coming soon 👀
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