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Cobblemon Catch Rate Display

Real-time catch rate calculator for Cobblemon. Shows live percentages, ball comparisons, and status effects. 100% client-side — works on any server.
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[NeoForge] v2.12.1

File namecatchrate-display-neoforge-2.12.1.jar
Uploader
AkkirukAkkiruk
Uploaded
Sep 17, 2026
Downloads
260
Size
286.6 KB
Mod Loaders
NeoForge
File ID
8905102
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-catch-rate-display-1450604:8905102"

Learn more about Curse Maven

What's new

Fixed

  • Ditto (and other Transform users) now keep their true catch rate after transforming. The HUD previously switched to showing the transformed-into Pokémon's name and catch rate as soon as Transform resolved, because the existing "remembered species" fallback (originally built for Illusion) was only ever fed from the HUD-render and capture-throw code paths — both gated on the player holding a Pokéball. If Ditto transformed before a ball was drawn, its true species was never observed and there was nothing to fall back to. The opponent's species is now observed every client tick regardless of held item, so Ditto is always captured in its true form before it can transform.

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