cobblebrain-neoforge-1.6.1.jar
Curse Maven Snippet
What's new
1.6.0:
Major Changes
Memory Limit Removed & New Lazy Loading System
The hard memory limits (and their frequent warning pop-ups) have been completely removed!
the mod now uses an lazy loading architecture for stored memory and personality. The system now stream entries seamlessly in the background without needing strict caps to prevent lag.
New 'Players About' option
There's now a dedicated option to write about (you) the player, it works pretty much like the 'instruct', it is located in the Prompt and Output tab
Quick Action Trigger (Scroll & Release)
Instead of clicking through menus, you can now hold your action key, roll the mouse scroll wheel to cycle through available actions, and release Z to trigger it immediately.
For players who prefer the previous behavior, a Manual Action Trigger option remains available in the configuration menu.
New Status Indicators
Added clear visual status indicators to help you keep track of what Pokémon are doing:
- Catch Indicator: Displays when a Pokémon is currently convinced to join your team (100% catch rate).
- Following Indicator: Shows whether the Pokémon is actively following you.
- Hostile Indicator: Marks aggressive or hostile Pokémon (active whenever the experimental hostility option is enabled in the settings).
Configuration Presets
Added built-in presets in the configuration screen to quickly setup the mod without tweaking every individual setting:
- Intelligent: Focused on providing a higher quality experience, with AI-driven smart memory retrieval, which may increase token usage.
- Normal (Default): Balanced standard experience. Local memories and low token consumption with rich responses.
- Light: Optimized for basic models (3B/8B) and greater token savings. Essential memories.
- Offline: No active AI mode. The mod works with local/static responses, commands, and gameplay running locally (this mode does not use local AIs).
- Custom: Complete technical panel with all mod options unlocked.
Don't worry, if you already had the mod installed before, your settings won't be lost and will show up just like in the custom preset
New Settings
New configuration options have been added:
Allow Client Prompt Customization– Allows players on a server to use their own custom instruct prompts and trainer descriptions. If disabled, the server strictly enforces global prompts and ignores client-side overrides.Hide Personality Notifications– Hides chat announcements when a Pokémon's personality traits are discovered or evolve.Player About– A dedicated character description for the trainer. Shapes how the AI and Pokémon perceive your appearance, personality, habits, or backstory.
Note: some options changed sections.
Improvements
- The config menu now warns players when specific options cannot be edited due to server-side enforcement.
- some vulnerabilities and bad optimized code were fixed
- Polished multiple core systems of the mod
- Fixed an issue where the Quest Block failed to trigger or register properly inside the Story Editor.
- Fixed an issue making personality changes not appear in the personality editor (or not change at all).
- A LOT of other bugs were fixed
1.6.1
- Fixed a bug where the DEBUFF wasn't working properly
- The prompt of the spontaneous dialogue improved to avoid hallucinations
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