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Cobblebase

About Palworld-style Pokemon base management for Cobblemon. Job system with unique per-Pokemon skills, abilities, and base mechanics.

File Details

cobblebase-neoforge-1.4.0+1.7.0.jar

  • R
  • Apr 6, 2026
  • 16.95 MB
  • 124
  • 1.21.1
  • NeoForge

File Name

cobblebase-neoforge-1.4.0+1.7.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblebase-1503124:7886221"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Cobblebase v1.4.0

New Features

Leaves Collision Mixin

  • Pokemon can now fly and walk through leaves freely — no more getting stuck in tree canopies
  • Only affects Pokemon entities, players and other mobs are unaffected
  • Pasture box bases built from solid blocks are not affected

Friend Recruiter Proficiency Overhaul

  • Rebalanced proficiency distribution across 755+ species
  • Pseudo-Legendaries (Dragonite, Tyranitar, Salamence, Metagross, Garchomp, Hydreigon, Goodra, Kommo-o, Dragapult, Baxcalibur) → Prof 5 (Master)
  • Starter final evolutions (Venusaur, Charizard, Blastoise, etc.) → Prof 4 (Expert)
  • Eeveelutions + popular Pokemon (Lucario, Gengar, Arcanine, Lapras, Mimikyu, etc.) → Prof 4
  • Starter base forms → Prof 2, mid evolutions → Prof 3
  • Prof 4: 6 → 51 species | Prof 5: 1 → 11 species

Recruiter Species Pool Expansion

  • Friend Recruiter now detects ALL loaded species from installed content packs (not just vanilla Cobblemon)
  • If you have addon packs installed, their Pokemon can now be recruited too

GUI Redesign: Bottom Bar

  • New Discord button (bottom-left) — quick link to the Cobblebase Discord
  • New Mute toggle with instant icon update — no longer requires reopening the GUI
  • New Admin button (only visible for OP players) — opens the Admin config panel
  • Cleaner bottom bar layout: Discord | Mute | Admin | Done

Buffs Tab Cooldown Display

  • All job descriptions now show the effective cooldown based on proficiency
  • Format: Job description · every Xs
  • Passive buffs (Speed, Haste, etc.) don't show cooldowns as they are always active

Bug Fixes

Recruiter Spawn Fix for Flying Pokemon

  • Flying Pokemon assigned as Recruiter could never spawn recruits (spawn position was airborne)
  • Now spawns recruits near the Pasture Block regardless of where the recruiter is flying

Recruiter Level Crash

  • Fixed crash when a Pokemon below Lv.5 was assigned as Recruiter (coerceIn empty range)

Escalating Unstick for Flying Pokemon

  • Flying Pokemon now get Y-axis variation when stuck (not just horizontal teleport)
  • Unstick intensity escalates over time (1-5) with increasing speed
  • Prevents flying mons from getting permanently stuck under ceilings or in walls

Escape Leaves Improvement

  • Detects 3 cases: in leaves, on leaves, and flying under a leaf canopy
  • Also runs for idle Pokemon (previously only worked for working mons)
  • Fences treated as valid ground (won't teleport Pokemon out of fence enclosures)

Config Audit & Cleanup

  • All executors now consistently read cooldowns from Admin GUI overrides
  • RecruiterExecutor was reading from a dead ClothConfig setting instead of the Admin GUI override — fixed
  • GathererExecutor was using a hardcoded 2s cooldown instead of the skill definition — fixed
  • Removed dead/duplicate config settings
  • Admin GUI job overrides now work correctly for ALL jobs

Hearty Grain Harvesting

  • Fixed 2-block tall Hearty Grain crop harvesting (now correctly handles both top and bottom blocks)
  • Only harvests adjacent block if it is also mature — no longer breaks seedlings

Other Fixes

  • enforceVersionCheck tooltip corrected: now states Cobblebase must be installed on both server AND client
  • Admin button uses pending pattern to wait for data before opening