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A bounty system for Minecraft that lets players hunt each other and raises the stakes when hunts fail!

Description

[Made specifically for the Cederblade Chronicles SMP]

Clockwork's Bounties adds a randomly picked player bounties chosen by the server. Hunt down your targets for rewards, but watch out, the hunted may become the hunters...

Bounty Board & Most Wanted Poster

Features:

Bounty Board:

Create and view active bounties through an in-game board.

Bounties:

Bounties are choosen on a cycle by the server, so you never know when you will be chosen to be a target.

Once you've been hunted however, don't worry, you are safe...for now...

Reward System:

Earn currency for successful hunts, with optional integration with Lightmans's Currency.

Dynamic Reward Scaling:

If a bounty target kills players who are hunting them, the reward goes up. This means skilled or hard-to-kill players naturally become more valuable targets instead of being taken out once and forgotten.

Leaderboards:

Track -

Bounties completed

Total earnings

K/D ratio

Most Wanted Posters:

Displays high-value targets directly in-game.

Fully Configurable:

Allows server owners to change all aspects of the mod in the mod's config file.

 

[As stated above made speficially for the Cederblade Chronicles SMP, can be downloaded for general use on other servers but will not really recieve support at the moment.]