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CraftTweaker bindings forImmersive Engineering Garden Cloche

Description

Adds methods to CraftTweaker to register new fertilizers or seeds to be used inside the GardenCloche from Immersive Engineering.

 

Source files are included in mod jar

 

Additions

 
import mods.J0B10.tweaks.GardenCloche;

# Register the given ingredient as fertilizer with the given growth multiplier.
# Will throw an exeception for ingredients such as <*> that can't be resolved
# to a list of items.
registerItemFertilizer(IIngredient fertilizer, float multiplier);

# "Register the given fluid as fertilizer with the given growth multiplier.
registerFluidFertilizer(ILiquidStack fluid, float multiplier);

# Register the given seed so it can be grown in the Graden Cloche.
# Specifying a list of drops, the needed soil and optionally a block to
# display visually inside the cloche.
# If no soil is specified, dirt is used instead.
# If no display block is specified, the seed is used as block.
# This may result in texture errors if the item can't be a block.
registerCrop(IItemStack seed, IItemStack[] drops,
                @Optional IIngredient soil, @Optional IBlock display);