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Cloak and Dagger

Stealth, subterfuge, and devastating backstabs.

File Details

cloakanddagger-1.7.0.jar

  • R
  • Sep 15, 2023
  • 682.67 KB
  • 87
  • 1.19.2
  • Forge

File Name

cloakanddagger-1.7.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cloak-dagger-640738:4753167")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Added: search phase. A mob's stealth overlay will begin to fill up once you are in its detection range, with better stealth and staying further away leading to slower filling. When its percentage is greater than the mob's current health percentage, the mob will be treated as distracted instead of unaware (this replaces the old "distracted below 75% health" mechanic). When it hits 100%, you are revealed to the mob. The search bar will gradually decrease by its own as long as you stay out of the mob's detection range.

- As search phase increases the amount of effective time you have until you are actually revealed, most sources of stealth (motion, vision range, obstacles) have been nerfed by approximately 10%. Better land those stabs fast.

- Luck-stealth compensation: config value. Adds a random number rolled between 0 and the luck difference between the sneaker and the watcher to every stealth check. While capable of substituting for small amounts of stealth loss, its unstable nature can still expose you early against a dangerous target.

- Fixed datapacks not syncing to the client on first load.