Description
What is climate manager?
Climate Manager is a mod that aims to provide a more climatically realistic world. Control biome placements based off their temp/humidity in several climate zones. Long gone are the days where adding modded biomes would place somewhere in a corner of your world with absolutely no temperature balance. The system is a banded system and changes on the Z-Axis.
Notes:
- Make sure you check your config and delete any biome mods you may have deleted from your mod folder or it will attempt to spawn and will force crash your game.
- Biome weights are now controlled in `climatemanager-climates.toml`. Do not use the host biome mod's weight system.
- Currently there's no hill system in place but will be implemented soon.
-If your world doesn't load, ensure you're on the latest forge!
Climate Guide:
NOTSET: Climate is not set.
DESERT: Hot & dry biomes. Inland.
INLANDTROPSTEPPE: Flat open land that can contain scattered trees. Hot & humid. Inland.
INLANDTROPRAINFOREST: Hot and humid. Inland.
INLANDTEMPERATEDRY: Warm and dry. Inland.
INLANDTEMPERATEHUMID: Warm and humid. Inland.
INLANDCOOLDRY: Cool and dry. Inland.
INLANDCOOLHUMID: Cool and humid. Inland.
INLANDCOLD: Snowy/Cold. Inland.
COASTALTROPICALDRY: Hot & Dry. Coastal.
COASTALTROPICALHUMID: Hot & humid. Coastal.
COASTALTEMPERATEDRY: Warm & Dry. Coastal.
COASTALTEMPERATEHUMID: Warm & Humid. Coastal.
COASTALCOOL: Cool & Humid/Dry. Coastal.
COASTALCOLD: Snowy/Cold. Coastal.
OCEANISLANDSTROPICAL: Hot. Island.
OCEANISLANDSTEMPERATE: Warm. Island.
OCEANISLANDSSNOWY: Snowy/Cold. Island.
Mod Compatibility:
Atmospheric
Autumnity
Bloomful
Biomes O' Plenty
Oh the Biomes You'll go(Excluding world type)
Default Amplified Biomes(DAB)
Polarizing Biomes
Terraforged(Biomes only)
Traverse
Ultra Amplified


