promotional bannermobile promotional banner
premium banner
Ever wanted to use League of Legends items and spells in Minecraft?

Description

Major changes coming soon! Stay tuned!

Rebranded the mod to Clash of Fates to have a broader appeal.

Heya!

Ever wanted to play League of Legends items in Minecraft?

Well you're in luck! I'm currently trying to port most of League of Legends in to Minecraft!

(Please note that Clash of Fates is a League of Legends fan mod for the game Minecraft and all rights to the League of Legends IP goes to Riot Games.)

Donate Available for Forge Join the Discord 

 

Note however that I'm currently only recreating the "Passives or Actives" for each items like the "Soul" of the item or it's "purpose", let's say we take Zhonya's into question, Zhonya's gives AP, Ability Haste and Armor however the thing you think about when thinking about the Zhonya's is it's active-STASIS right? So as of right now I'll only add the "Soul" of the item or it's "purpose" this might change in the future though.

 

Some helpful tips:

Most passives don't stack so filling your inventory with Thornmail's isn't going to one-shot the enemy.

You can disable the extra spell hud by using the command "/spellhud".

Selecting Summoner Spells are currently creative only and can be done by using the item called "Toggle".

The Default Summoner Spell key-binds are by default X and C but can be changed in the controls!

 

The Mod currently contains:

+ All "Basic" Items with some "Starter" items (however most don't have a use yet)

+ Some "Epic" Items like (Seekers Armguard and Bramble Vest)

+ Some "Legendary" Items like (Zhonya's Hourglass and Thornmail)

+ Some "Mythic" Items like (Liandry's Anguish and Immortal Shieldbow)

+ Survuval compatible recipes!

+ All Summoner spells!

 

 Guides and Videos talking about the mod:

A quicky by Topothetop:

 

Known bugs:

- All target Summoner spells aren't working currently, these include: Smite, Ignite Exhaust etc... (Fixed in b1.1!)

- When the command /togglespellhud is active (if it's active you'll see a extra hud showing active summoner spells and timers etc) going though a portal will cause the portal animation to bug out and cover the entire screen... (Fixed in b1.1!)

- If you have Sunfire Aegis you take no fire damage...

 

Supported Versions:

1.7.10: N/A: None

1.12.2: N/A: None

1.14.4: N/A: None

1.15.2:N/A: None

1.16.5: AWS: "Abandonware Support"

1.17.1: AWS: "Abandonware Support"

1.18.2: AWS: "Abandonware Support"

1.19.2: LTS: "Long Term Support"

1.19.4: LTS: "Long Term Support"

1.20.1: ADS: "Active Dev Support"

1.20.4: N/A: None

1.20.6: N/A: None

1.21.1: ADS: "Active Dev Support"

1.21.4: N/A: None

 

FAQ:

1. Will a config be added to the mod? - Yes, at some point.

2. Backporting? - Not at the moment, but there may be a chance once the mod is finished.

3. Porting? - All supported versions are listed above. /\

4. Fabric? - No, I mainly use Forge and I'm not really a fan of the Fabric API. So I'm not really that keen to invest the time to fully learn it.

 

These are subject to change!!!

The mod is in a really early state of development so I would suggest against putting this mod in a modpack at the moment but feel free to try it out and give some feedback!

Just a thing I should mention, most of the things in the mod currently are placeholders and should not represent the final product!

And tips on what to add next is always appreciated!

 

Clash of Fates

Made by: mc_jojo3