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A mod that adds a new dimension, specifically for my modpack.

Description

Civilization World Portal System is a mod focused on multi-dimensional travel and exploration, offering several accessible destination worlds and a flexible portal rule system for expanded gameplay design.

The mod allows each dimension to have its own portal definition, including target dimension, frame block, corner block, and activation item. This makes every portal feel distinct and gives modpack creators more control over how progression and access are structured. You can also decide whether the activation item should be consumed, allowing the portal system to better fit survival, adventure, or progression-based gameplay.

The current setup includes several featured destinations, such as a new overworld-style dimension, a stalactite dome, sunken sands, and an elite plain. Each area can serve a different gameplay purpose, whether it is resource progression, environmental challenge, or combat-focused exploration.

Among them, Elite Plain includes its own dedicated spawn configuration system. You can control spawn check intervals, ordinary mob counts, boss spawn chance, weighted spawn rules, and elite level ranges. This makes it ideal for building high-risk combat zones, endgame farming areas, or progression trials inside a modpack.

Whether you want to create a structured adventure experience or simply add more meaningful portal-based exploration to your world, Civilization World Portal System provides a clear, flexible, and highly configurable framework.

At the moment, this mod is primarily being developed for my own modpack.

Civilization World Portal System 是一个围绕多维度传送与探索体验构建的模组,为玩家提供了多个可进入的目标世界,并通过可配置的传送门规则带来更灵活的玩法扩展。

模组支持为不同维度单独定义传送门配方,包括目标维度、框架方块、角块以及激活物品,让每一个传送门都拥有独立的进入方式。你可以根据整合包或玩法需求,自由调整传送门逻辑,并控制激活物品是否会被消耗,从而实现更有层次感的维度探索流程。

当前配置中,模组包含多个特色目标区域,例如全新的主世界替代维度、钟乳石穹顶、沉没沙域以及精英平原。不同区域不仅拥有独立的传送规则,也能够承担资源获取、环境挑战与阶段推进等不同用途,让维度探索不再只是简单的传送,而是玩法设计的一部分。

其中,Elite Plain(精英平原) 还拥有专属的刷怪机制配置。你可以设置怪物刷新检测间隔、普通怪与 Boss 的生成数量与概率、自定义刷怪权重,并控制精英等级范围,使这个区域既可以被打造成高风险战斗场,也可以作为整合包中的成长试炼区域。

无论你是想制作带有明确 progression 的冒险整合包,还是希望为现有世界加入更丰富的维度入口与挑战内容,Civilization World Portal System 都能提供一个清晰、灵活且易于扩展的传送门与维度框架。

目前这个模组主要是为了适配我自己的整合包而制作的