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Cipher's Energy and Tiredness

Energy matters in the long run, get tired, rest, eat up better meals for more active periods, and stop long fights and unlimited work (specially in multiplayer scenarios)

File Details

ciphers_energy_and_exhaustion-1.1.5-forge-1.20.1.jar

  • R
  • Sep 24, 2025
  • 3.62 MB
  • 852
  • 1.20.1
  • Forge

File Name

ciphers_energy_and_exhaustion-1.1.5-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ciphers-energy-and-tiredness-1348763:7029047")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fixes:
- Solved a issue where the limit of energy was uncapped and so the energy would go wayy above max value, and making you creative style break every block
New Settings:
- New gamerule that capps the ceiling of energy of ALL players, and scaling the power and debuffs of energy to this new value
- New Config file thats disabled by default that shows the value of energy in written form above the energy icon

Future plan:
- Planning a conditioning mechanic, that rewards players that keep alive and keep wasting and training their energy to slowly increase their limit!