cinewolf-autodirector-2.0.33.jar
Curse Maven Snippet
What's new
2.0.33 - 2026-10-01
- Camera keyframes are no longer written on every player step
- New setting Camera keyframe every, in seconds or replay ticks (20 ticks = 1 s)
- Default is 1 second. Flashback smooths the motion between those keys
- Teleports still cut. Available on the single-shot panel and Generate Montage
2.0.32 - 2026-10-01
- Camera keyframes are sparse control points, not a sample stream
- Flashback camera and FOV keys now use native Smooth (centripetal Catmull-Rom) so motion between keys stays smooth
- A key is added only when dropping it would miss the intended position, aim, roll, or FOV
- Removed the 0.5 s keyframe cap, the high-angular-speed keep, look-at-only keys, and neighbour keys on every collision sample
- Safety spacing is 8 s. Close shots and real collision bends still get a tighter position allowance
- Teleports hold the previous key instead of splining across the cut
- Existing configs on the old 0.05 / 0.35° / 0.08 / 0.5 s defaults migrate forward; custom tolerances are kept
- Shot speed, RPM, easing, look-ahead, path smoothing, and the motion limiter still shape the dense camera path. They no longer decide how many keyframes are written
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