Description
Configurable Item Entities (CIE)
Redefining dropped items™
• Physics: Item entities have physical aspects such as collision boxes
• Pickup mechanics: Item entities can be picked up manually via right-clicking or sneaking
• Collection tools: Collection tools aiding with item pickup can be configured
• Combining: Combining/stacking of item entities can be disabled
• Despawning: Despawn duration of item entities can be changed or disabled completely
• Rendering: Item entities lay flat on the ground, rotate or bob
All listed aspects are configurable and combinable.
Mod support for ItemPhysic, Realistic Item Drops and Hardcore Buoyance.
The 1.12 version requires MixinBooter.