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Chunk Optimization

ChunkOptMod optimizes Minecraft chunk generation with deferred chunk loading, lazy decoration, and adaptive TPS‑based budgets for smoother exploration and stable server performance

File Details

ChunkOpt-1.0.1.jar

  • R
  • Dec 10, 2025
  • 55.45 KB
  • 13.1K
  • 1.20.1
  • Forge

File Name

ChunkOpt-1.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:chunk-optimization-1400281:7314608")
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Probably works well, please comment if there are any issues arising

 

Highlights:

  • Complete rewrite of ChunkOpt for Forge 1.20.1 + JDK 17.

  • Deferred biome modifiers now integrate cleanly via JSON (deferred.json).

  • Adaptive budgeting system ensures TPS stability under heavy load.

  • Backpressure prevents runaway executor queues (configurable maxQueuedPlans).

  • Diagnostics flag (diagnostics = true) enables detailed logging of deferred features, retries, and budget decisions.

  • Clean counters for completed, failed, and queued plans with stress‑test reporting.

Compatibility:

  • Works with vanilla and modded biome modifiers (Biomes O’ Plenty, Ice and Fire, Fossil, etc.).

  • Safe to drop into modpacks; defers features only when JSON wrappers are present.

  • No effect if ChunkOpt is installed without JSONs.

Added Stress testing commands, find out more through autofill /chunkopt stress <radius> <ticks> <pattern>