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Chromastone: Alien Evolution addon JAR

This is the Chromastone alien Evolution addon but in JAR form, it is also essentially the latest and final version.

File Details

chromastone-1.8.5_JAR.jar

  • R
  • Jan 18, 2026
  • 469.73 KB
  • 2.1K
  • 1.20.1
  • Forge

File Name

chromastone-1.8.5_JAR.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:chromastone-alien-evolution-addon-jar-1391768:7483081")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Chromatone- 1.8.5

**Refraction****
New passive move, where he refracts energy BLOCKS, through him, allowing him to phase through them without gaining energy. **This move has no vanilla interactions, and is exclusively for modded. Meant to be used for jujustucraft, cursedfate, twilightforest, ars, shockrock, ice and fire, securitycraft, terramity, nvlforcefield, mffs forcefield**

**Energy limit**
This is to reference him sucking ass at absorbing 600k souls, where he just died. The new energy cap is **26000** while the overall cap is 30000. If you are above 26k, you will start taking continous damage while slowly losing energy up until 26000. You are able to expel your energy with your moves, so you are not forced to take more damage. 

**Existing move nerfs**

-Ability 4, shield, will now disable all your passive energy gain methods. 
-Ability 1, Dual handed beams, now costs way more to shoot. Besides for the very first 2 variants
-Decreased armor points durabiilty to match diamondhead better

**Compatiblity**
Redid all compability for the priveously mentioned **Refraction** mods, cursedfate has now everything as absorbable. 
-**Echoes of power** compatiblity, 
Astral Energy manual absorption hurts him when they are in their Sun/Moon phase, Pyrokinesis flame and soul give small amounts of energy when near him, Weather Manipulation lightning
Plasma Manipulation, manually absorbing him he will remove his coating, Radiation Emission gives energy passively, electrokinesis shock damage type gives energy, Phoenix, you can manually absorb it but it can't die, Spirit manifestation wraith and blessed are absorbable, Vampires if hit will be weakened.

-**Deus Chrono Machina**
Immune to the time beast damage type, gains energy when hit by the projectiles. Same for exo skull
-**Omniextras Buzzshock**
The mob and transformation are manually absorbable
-**Superbwarfare**
Another gun mod, he is immune to bullets and headshots. Not explosives

End crystals are now manually absorbable as entities.