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Chocobos Reborn

FF7 chocobos: Gysahl taming, eight greens, eight nuts, the farm line to Gold, and Whiskerwind, a race town in the void with 48 kart-style courses.
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Chocobos Reborn 1.1.0 - Full Grid

File namechocobosreborn-1.1.0.jar
Uploader
AhmiDarrowAhmiDarrow
Uploaded
Sep 28, 2026
Downloads
27
Size
47.2 MB
Mod Loaders
NeoForge
File ID
8999472
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:chocobos-reborn-1699008:8999472"

Learn more about Curse Maven

What's new

Chocobos Reborn 1.1.0 - Full Grid

Minecraft 1.21.1, NeoForge 21.1.249, Java 21, client and server.

Install this jar on the server and on every rider.

Forty-eight courses

  • Twice the courses. Every class now has twelve: six sprints and six grands prix. Class C gets farmland, Class B savanna, Class A giant mushrooms and Class S the deep dark, alongside the themes it already had. Every course has its own shape and its own landmark.
  • Sprints are long, grands prix are short. A sprint is one long lap. A grand prix is three, four or five laps of a short, tight circuit, with the most laps on the shortest. A grand prix runs about a third longer than a sprint of its class, not twice as long.
  • Built like real circuits. The short grands prix borrow from real racing: hairpins, chicanes, esses, crests and a climb into turn one, with the boost strips on corner exits.
  • The course picker shows every course by class, with its laps, its length and what a win is worth.
  • Existing worlds rebuild each course island the next time it is raced. Leftovers from the old, larger islands are cleared away.

Racers are solid

  • No more racing through each other. Birds bump. Side by side, both are pushed apart and keep their pace. Run into a bird's tail and you lose pace for a moment while it barely feels it. A dashing or boosted bird shoves harder. A clean pass costs nothing.
  • Birds on the grid, finished birds pulling aside and birds being set back onto the road pass through everyone.
  • The AI picks gaps, passes on the side with room, eases off when it's boxed in, and the leader covers the inside without weaving.

Points by distance

  • A win is worth what the heat is long. A sprint win is 4 points. A grand prix win scores by its length against the class's shortest sprint. A grand prix win is 5 or 6. 36 points promote: nine sprint wins, or six to eight grand prix wins.
  • The purse follows. A sprint pays the class base and a grand prix the base scaled the same way. Second and third still take half and a quarter.
  • After a ranked win you're told what it earned, like "+5 points (26 of 36)".
  • Birds keep their share of the way up: points toward promotion are converted once to the new scale.

Smarter, fairer AI

  • Jolo and Teiyo now pace off your bird's colour as well as its grade and training, so every colour has a fair shot at beating them.
  • Field birds run at their class's pace, sprints no longer burn the bar off the grid, the AI lines up for boost strips, and stumbles happen at the intended rate.
  • AI birds find their way round every shortcut on the short laps, climb every ridge they can take, and get themselves unstuck.

Cleaner courses

  • No wall, rail, pool rim, post or decoration stands in a racing lane.
  • During a race, climbing birds climb only the ridge shortcuts, not rails or walls, and every bird can step up a painted kerb on a hill.
  • Detour exits have a flared rail, so a bird running wide slides back onto the road.
  • Riders and the server agree about landings after a step, so a fast bird is never held in place by the server.

Also

  • Flame and Purple birds don't race. Esther, Sable and every race start turn them away.

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