File Details
chisel-3.0.10.jar
- R
- May 16, 2026
- 8.88 MB
- 111
- 26.1.2
- NeoForge
File Name
chisel-3.0.10.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
# Changelog
All notable changes to this project will be documented in this file.
## [3.0.10]
### Added
- **Compatibility**: Built in compatibility with FTB Materials and AllTheOres!
- **16 new block families**: Ancient Stone, Arcane, Certus, Charcoal, Coal, Coal Coke, Diabase, End Stone, Magma, Prismarine, Purpur, Red Sandstone, Redstone Lamp, Tallow, Terracotta, and Thaumium — each with their own full set of chiseled variants.
- **Offset Tool**: a new item that lets you shift the connecting texture pattern of vertical-variant blocks on a per-chunk basis.
- Right-click a supported block to cycle its texture offset for that chunk — the change is instant and persists across saves.
- While holding the tool, an in-world overlay draws an "X" and a translucent arrow on the face you're aiming at, showing exactly which direction the offset will move.
- **New connecting-texture styles**:
- **R4 / R9 / R16** — each block randomly picks one of 4, 9, or 16 sub-textures and uses it on all six faces, giving natural variation without manual placement.
- **V9 / V16** — larger vertical pattern atlases (3×3 and 4×4), joining the existing V4 for taller, more detailed vertical motifs.
### Changed
- **Technical** textures cleaned up: every file in the new technical texture folder now follows the project's `technical_*` naming, and the `scaffoldlarge` set was renamed to `scaffold_large` for consistency.
- Lots of polish across existing families (Bookshelf, Glass, Laboratory, Redstone, Sandstone, Stained Glass, Stained Glass Pane, Technical, Wool) — new variants, better connecting-texture coverage, and tag-based inclusion fixes.
### Removed
- The standalone **Carpet** family has been retired; carpet variants are now handled through the wool/vanilla path.
### Fixed
- Various rendering fixes across the connecting-texture system, surfaced while building out the new R/V variants and the Offset Tool overlay.
## [3.0.9]
### Hotfix
- Forgot to add crafting recipes for some blocks.
## [3.0.8]
### Added
- Added **Auto Chisel**.
- Added more **Block Tags** for better mod compatibility.
- Added **JEI Compatibility** for Chisel recipes.
- Added support for adding blocks to a **Variant Family** via tags.
### Changed
- Updated **Codecs** for better data handling.
- Refactored various internal components for better performance.
### Fixed
- Fixed **localization** issues for several blocks.
- Fixed textures for **Zag** and **HexPlating**.
- Added missing particles for **Grimstone** and **Holystone**.
## [3.0.7]
### Fixed
- Blocks are now mined with tools!
## [3.0.6]
### Added
- Added back **Carpet** blocks for all colored wool variants.
- Added back **Lavastone** variants: Array, Chaotic Bricks, Cuts, Jellybean, and Slanted.
- Added **Durability** to Chisels:
- Iron Chisel: 512 uses.
- Diamond Chisel: 5096 uses.
- Obsidian Chisel: 10048 uses.
- Added an **Item Overlay** to the Chisel's inventory icon, showing the block currently stored inside.
- Added new **Connected Texture (CTM)** and **Multiblock** model types:
- Multiblock 2x2, 3x3, and 4x4 support.
- Connected Top-Bottom-Side (CTM TBS) support.
- Horizontal (CTMH) and Vertical (CTMV) connection support.
- V4 model support (4-variant random textures).
- Added CTM support to **Bookshelves**.
- Added a `clientAuth` run configuration for development.
### Changed
- Refactored `CTM_MULTI_PASS_MULTIBLOCK` templates to support multiple texture layers.
- Improved CTM logic and variant registration for better performance and flexibility.
- Promoted version from **Beta** to **Release!**.
- Updated and localized descriptions for numerous blocks.
### Fixed
- Fixed **Lavastone** multiblock models incorrectly using water textures instead of lava.
- Updated Lavastone models to use the correct parent model and layers.
- Fixed numerous texture issues across multiple block families:
- **Factory**: Fixed various technical and metal textures.
- **Electrum**: Fixed inconsistent texture patterns.
- **Stone/Dirt/Cobblestone**: Fixed various alignment and missing texture issues.
- **Diorite/Andesite/Granite**: Improved CTM transitions.
- **Wood Planks**: Fixed several orientation issues (Dark Oak, Acacia, etc.) and added missing **Braced** variant textures.
- **Military/Shingles**: Added missing textures for Imperial/Rebel Camo and various Shingles.
- Fixed a duplication bug in the Chisel menu.
- Fixed several server-side crashes related to menu operations and block events.
- Fixed many cases of missing or incorrect blockstate definitions.
## [3.0.5]
### Added
- New Items:
- Implemented **Cloud in a Bottle**, **Bottle of Moss**, and **Smashing Rock**.
- Chisel GUI Enhancements:
- Added a **Search Bar** to the Chisel GUI to easily find specific block variants.
- Added **Scrolling** support to the Chisel GUI for block families with more than 60 variants.
### Changed
- Redesigned the **Chisel GUI**:
- Increased the number of visible variants.
### Fixed
- Fixed **Stained Glass and Panes**.
- Fixed several **Spruce textures**.
- Fixed a **server crash** during menu operations.
- Fixed numerous **missing texture issues**.
- Fixed **Lavastone** particle textures.
- The item placed in the Chisel's input slot is now saved to the Chisel itself (stored in NBT).
Note: 3.0.4 was a quick hotfix for that server crash
## [3.0.3]
### Added
- Added back Pumpkins and Jack o' Lanterns.
### Changed
- Massive texture update and fix across a wide range of blocks:
- Technical, Road lines, Sandstone, Stone Bricks.
- Valentines, Voidstone, and Woolen Clay.
- Torches (Not 100% working yet!).
- Significant datagen improvements and refactoring.
### Fixed
- Fixed many texture and rendering issues.
## [3.0.2]
### Added
- World gen! Both Marble and Limestone will be found around the world.
- Bookshelves: Added wood-specific bookshelves for all 12 wood types (Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Pale Oak, Bamboo, Crimson, Warped).
### Changed
- Massive texture update/rename/fix across almost all blocks (over 3000 files affected).
### Fixed
- Removed redundant/obsolete blocks: Packed Ice, Packed Ice Pillar, and Paperwall (consolidated).
## [3.0.1]
### Added
- Extensive CTM (Connected Texture Model) support for various block families:
- Wood planks: Acacia, Birch, Dark Oak, Jungle, Oak, Spruce.
- Stone: Andesite, Diorite, Granite, Limestone, Marble.
- Metals and modded metals: Aluminum, Bronze, Cobalt, Copper, Electrum, Gold, Invar, Iron, Lead, Nickel, Platinum, Silver, Steel, Tin, Uranium.
- Other blocks: Antiblock, Cloud, Concrete, Laboratory, Tyrian, Voidstone, and more.
- New blockstates and models for factory blocks (Grinder, Gold Plate, Gold Plating, Ice, etc.).
### Changed
- Refactored CTM logic and model implementation:
- Updated `UnbakedConnectedTextureBlockStateModel` and `ConnectedTextureBlockStateModel`.
- Improved `CTMData` and `CTMLogic`.
- Optimized `ConnectedTextureBlockModelPart`.
- Updated `gradle.properties` with newer NeoForge versions.
### Fixed
- Fixed various CTM rendering and logic issues.

